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Re: Turning a model to face a specific direction

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chaoticregandpledge is not online. chaoticregandpledge
Joined: 04 Dec 2009
Total Posts: 2894
13 Aug 2011 11:49 PM
How would I go about doing that? I have the movement down but turning is getting to be a bit of a problem...
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Aurarus is not online. Aurarus
Joined: 22 Dec 2008
Total Posts: 4761
13 Aug 2011 11:55 PM
I'm curious as well as to how I could turn a model as well. :o
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chaoticregandpledge is not online. chaoticregandpledge
Joined: 04 Dec 2009
Total Posts: 2894
13 Aug 2011 11:56 PM
I got it. Thanks for all of the help.

[/sarcasm]
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swmaniac is not online. swmaniac
Joined: 28 Jun 2008
Total Posts: 15773
13 Aug 2011 11:57 PM
Use a BodyGyro and use a script to set the CFrame property.
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chaoticregandpledge is not online. chaoticregandpledge
Joined: 04 Dec 2009
Total Posts: 2894
13 Aug 2011 11:59 PM
That's what I ended up doing, AFTER I looked up what a BodyGyro was actually meant for :P
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SpleenYanks is not online. SpleenYanks
Joined: 24 Aug 2008
Total Posts: 921
14 Aug 2011 12:41 AM
:o? I just made a Humanoid and used the MoveTo method, or was it WalkTo... Dunno, but then I made a joint and it was all good...
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chaoticregandpledge is not online. chaoticregandpledge
Joined: 04 Dec 2009
Total Posts: 2894
14 Aug 2011 01:15 AM
Helicopters are a little bit different :P
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