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| 13 Aug 2011 11:49 PM |
| How would I go about doing that? I have the movement down but turning is getting to be a bit of a problem... |
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Aurarus
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| Joined: 22 Dec 2008 |
| Total Posts: 4761 |
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| 13 Aug 2011 11:55 PM |
| I'm curious as well as to how I could turn a model as well. :o |
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| 13 Aug 2011 11:56 PM |
I got it. Thanks for all of the help.
[/sarcasm] |
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swmaniac
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| Joined: 28 Jun 2008 |
| Total Posts: 15773 |
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| 13 Aug 2011 11:57 PM |
| Use a BodyGyro and use a script to set the CFrame property. |
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| 13 Aug 2011 11:59 PM |
| That's what I ended up doing, AFTER I looked up what a BodyGyro was actually meant for :P |
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| 14 Aug 2011 12:41 AM |
| :o? I just made a Humanoid and used the MoveTo method, or was it WalkTo... Dunno, but then I made a joint and it was all good... |
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| 14 Aug 2011 01:15 AM |
| Helicopters are a little bit different :P |
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