malachi11
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| Joined: 07 May 2008 |
| Total Posts: 2420 |
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| 13 Aug 2011 09:16 AM |
It appears in output whenever I test my place in a server with roblox studio. Does anybody know what that means? If so, how can I stop it from happening? |
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Merely
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| Joined: 07 Dec 2010 |
| Total Posts: 17266 |
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| 13 Aug 2011 09:27 AM |
| It's not anything you should worry about. It happens whenever a Player is joining a game. |
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malachi11
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| Joined: 07 May 2008 |
| Total Posts: 2420 |
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| 13 Aug 2011 05:36 PM |
Oh, ok. I found the problem with my script. It isn't running. -.- Is there any reason why a localscript in a hopperbin doesn't run then? |
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malachi11
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| Joined: 07 May 2008 |
| Total Posts: 2420 |
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| 13 Aug 2011 08:13 PM |
If your hopperbin addresses the character I recommend using the following line at the beginning:
if not player.Character then repeat wait() until player.Character
Often times localscripts will start running before everything in the game (like the players) have fully loaded. That can break them. |
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malachi11
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| Joined: 07 May 2008 |
| Total Posts: 2420 |
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| 13 Aug 2011 08:57 PM |
| Yeah, that might be a problem, but the script isn't even running. =/ |
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malachi11
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| Joined: 07 May 2008 |
| Total Posts: 2420 |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 14 Aug 2011 12:13 PM |
lol it has a typo
Anyway, this looks like something that would error on the C-Side because snedStats is something it shouldn't be. Simple Roblox bug. Sorcus knows the answer. ;) |
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