Shubdude
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| Joined: 24 Dec 2009 |
| Total Posts: 202 |
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| 12 Aug 2011 04:29 PM |
Here's the script:
function lift() game.Workspace.Elevator.BodyPosition.position = game.Workspace.ElevatorFloor.Position end
script.Parent.ClickDetector.MouseClick:connect(lift)
BodyPosition's MaxForce is (100, 100, 100); it's D is 15; its P is 100. No output. What's wrong? |
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Shubdude
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| Joined: 24 Dec 2009 |
| Total Posts: 202 |
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| 12 Aug 2011 04:32 PM |
| Elevator Part still won't budge... |
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Shubdude
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| Joined: 24 Dec 2009 |
| Total Posts: 202 |
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| 12 Aug 2011 04:37 PM |
| P.S. I made the maxForce (5000, 5000, 5000) |
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Shubdude
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| Joined: 24 Dec 2009 |
| Total Posts: 202 |
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Xsitsu
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| Joined: 28 Jul 2009 |
| Total Posts: 2921 |
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| 12 Aug 2011 04:51 PM |
| Is it anchored? If it is it can't be and also you can try increasing the force to (50000,50000,50000) |
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Shubdude
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| Joined: 24 Dec 2009 |
| Total Posts: 202 |
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| 12 Aug 2011 04:55 PM |
| It was anchored. I unanchored it and increased the maxForce. Still won't move... |
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Shubdude
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| Joined: 24 Dec 2009 |
| Total Posts: 202 |
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