|
| 10 Aug 2011 04:50 PM |
playerz = game.Players:GetChildren() amountplayers = 2 if (game.Players.#playerz>=amountplayers) then (stuff and things) else end |
|
|
| Report Abuse |
|
Sehnsucht
|
  |
| Joined: 10 Apr 2011 |
| Total Posts: 990 |
|
|
| 10 Aug 2011 04:51 PM |
playerz = game.Players:GetPlayers() amountplayers = 2 if #playerz >= amountplayers then --(things and stuff) else end |
|
|
| Report Abuse |
|