Cole2
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| Joined: 04 Oct 2007 |
| Total Posts: 1758 |
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| 27 Jul 2011 03:41 AM |
A new scripting function. Basically what it would do, is take one instance and convert it into another, discarding any properties that are no longer relevant, and setting any new properties to their default values.
For example, turning a Truss in workspace into a Part.
workspace.TrussPart:ConvertTo("Part")
Then the truss would become a standard brick, but with all the same properties. |
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pokesal
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| Joined: 29 Oct 2010 |
| Total Posts: 10751 |
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| 27 Jul 2011 03:47 AM |
| I support. This could be very useful. |
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Liir
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| Joined: 01 Feb 2010 |
| Total Posts: 3424 |
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| 27 Jul 2011 03:57 AM |
This is scriptable. Just save commonly used data from one object, remove it and put a new object in its place with the previous values.
Not hard to do. |
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getkoed
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| Joined: 18 Feb 2010 |
| Total Posts: 2298 |
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| 27 Jul 2011 05:06 AM |
| ROBLOX didn't make the programming language. Lua is a common used programming language. You should ask the creators of Lua to make changes... |
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5555Guest
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| Joined: 04 Apr 2011 |
| Total Posts: 944 |
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| 27 Jul 2011 06:09 AM |
| I can Convert it into WAFFLEZ |
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jakub15
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| Joined: 25 Oct 2008 |
| Total Posts: 2299 |
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| 27 Jul 2011 06:10 AM |
@5555Guest
if you made waffle mesh,would be impossible.
if you upload a mesh,it would be invisible.
user meshes are not aloud anymore |
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5555Guest
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| Joined: 04 Apr 2011 |
| Total Posts: 944 |
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| 27 Jul 2011 06:12 AM |
| I found a Script to use User made meshes on Wiki(Idk if it still working) |
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jakub15
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| Joined: 25 Oct 2008 |
| Total Posts: 2299 |
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| 27 Jul 2011 06:15 AM |
It's not.
I can times to times see the theards "BRING USER MESHES BACK!" theards on this forum. |
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Cole2
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| Joined: 04 Oct 2007 |
| Total Posts: 1758 |
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| 09 Aug 2011 05:17 PM |
@ Liir It is scriptable, but instances have variable amounts of properties. Trying to make an API script with compatibility for every instance would take a lot of work, and would be rather complex. |
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Liir
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| Joined: 01 Feb 2010 |
| Total Posts: 3424 |
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| 09 Aug 2011 06:35 PM |
That's why you don't need to do it for /all\ of the instances. Just the ones that are in use for whatever system you're developing. |
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aquapilot
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| Joined: 23 Dec 2009 |
| Total Posts: 1220 |
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| 09 Aug 2011 07:10 PM |
Support. Some neat things can be done with this. :D
-Virtualdarks |
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