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| 08 Aug 2011 12:10 PM |
My reactions to the following updates:
Sparkles: okay...
GUI: finally...
Fire/Smoke: okay...
We have 3 preset particles, both of which could have been replaced by 1 particle object that allows you to pick a texture (with alpha) to use, and maybe a matrix to move it with, the rest could be done with lua to make pretty much any effect you want. I'm not saying that fire is bad, it's easier for new users, but having a lua-based particle system would be a lot more efficient than adding a million object classes for every conceivable effect.
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billwiw
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| Joined: 03 Sep 2008 |
| Total Posts: 2765 |
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| 08 Aug 2011 01:19 PM |
| custom particals can be scripted. Look at portal(roblox game) and you could use a billboard gui to make the matrix effect. |
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