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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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if i set max tourque on BodyGyro to..

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catmaster56 is not online. catmaster56
Joined: 16 Oct 2008
Total Posts: 3647
25 Jan 2009 01:55 PM
0, 0, 0 would that make the object stop turning or will it make it do w/e it wants?
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catmaster56 is not online. catmaster56
Joined: 16 Oct 2008
Total Posts: 3647
25 Jan 2009 02:02 PM
....................................................................
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Meelo is not online. Meelo
Joined: 04 Jul 2008
Total Posts: 14763
25 Jan 2009 02:03 PM
It'll do whatever it wants.
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catmaster56 is not online. catmaster56
Joined: 16 Oct 2008
Total Posts: 3647
25 Jan 2009 02:04 PM
ahhh so if i set it to like 4e+003, math.huge, 4e+003 it will kind of let it turn on its x and z axis but not let the y axis turn?
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catmaster56 is not online. catmaster56
Joined: 16 Oct 2008
Total Posts: 3647
25 Jan 2009 02:24 PM
what does the Dampening on BodyGyro do?
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catmaster56 is not online. catmaster56
Joined: 16 Oct 2008
Total Posts: 3647
25 Jan 2009 02:41 PM
.............................................................................
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catmaster56 is not online. catmaster56
Joined: 16 Oct 2008
Total Posts: 3647
25 Jan 2009 03:03 PM
ok i need help..... i set the max torque to math.huge, math.huge, math.huge yet it still spins around a little bit... where i want the pod to dock with the back... it keeps trying to dock with the left side... i dont know what is causing this
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catmaster56 is not online. catmaster56
Joined: 16 Oct 2008
Total Posts: 3647
25 Jan 2009 03:18 PM
please help?
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catmaster56 is not online. catmaster56
Joined: 16 Oct 2008
Total Posts: 3647
25 Jan 2009 04:01 PM
please read 2 posts above
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catmaster56 is not online. catmaster56
Joined: 16 Oct 2008
Total Posts: 3647
25 Jan 2009 04:04 PM
this is the script

_1 = script.Parent.Parent._1
_2 = script.Parent.Parent._2
_3 = script.Parent.Parent._3
back = script.Parent.Parent.BACK
function onClicked()
_1.Transparency = 1
_1.CanCollide = false
_2.Transparency = 1
_2.CanCollide = false
_3.Transparency = 1
_3.CanCollide = false
back.CanCollide = false
back.Position = Vector3.new(15, -0.6, -20) -- place you want the brick that welds the escape pod to the station with
wait(2)
B = Instance.new("BodyPosition")
B.Parent = script.Parent.Parent.base
B.D = 500
B.P = 10000
B.position = Vector3.new(-278, 53.4, -118) -- place u want it to go
B.maxForce = Vector3.new(math.huge,math.huge,math.huge)
script.Parent.Parent.top.BodyGyro.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
script.Parent.Parent.base.BodyGyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
end
script.Parent.ClickDetector.MouseClick:connect(onClicked)
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