sckum555
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| Joined: 20 Aug 2008 |
| Total Posts: 6576 |
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| 07 Aug 2011 08:19 PM |
Just make everything in one line. This is an example:
local larm = script.Parent:FindFirstChild("Left Arm") local rarm = script.Parent:FindFirstChild("Right Arm") function findNearestTorso(pos) local list = game.Workspace:children() local torso = nil local dist = 12 local temp = nil local human = nil local temp2 = nil for x = 1, #list do temp2 = list[x] if (temp2.className == "Model") and (temp2 ~= script.Parent) then temp = temp2:findFirstChild("Torso") human = temp2:findFirstChild("Humanoid") if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then if (temp.Position - pos).magnitude < dist then torso = temp dist = (temp.Position - pos).magnitude end end end end return torso end while true do wait(0.1) local target = findNearestTorso(script.Parent.Torso.Position) if target ~= nil then script.Parent.Enemy:MoveTo(target.Position, target) end end
I just figured out that that will still run. |
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| 07 Aug 2011 08:20 PM |
| How about you use luac.exe and compile it, ever think of that? |
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sckum555
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| Joined: 20 Aug 2008 |
| Total Posts: 6576 |
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| 07 Aug 2011 08:26 PM |
| Never thought of that actually, probably because I have no idea what your saying. I'm guessing luac.exe is a compiler, but I have no idea how that would do anything. |
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