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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: What's wrong with this part of this script?

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13bigboycold is not online. 13bigboycold
Joined: 05 Nov 2008
Total Posts: 9932
06 Aug 2011 01:15 PM
Ok, I'm trying to make a minigame place, but can't figure out what's wrong with this script. And yes this is just a part of it. Ok, what wrong thing you will be looking for is after the 13th line, where it says wait(1), it's supposed to move the characters back into the lobby. Yet, nothing happens no matter how long the people stay. And yes, I'm a very beginnning scripter, so I'm not very certain of what exactly I'm doing. Any help would be appreciated.

msg.Text = "...3..."
wait(1)
msg.Text = "..2.."
wait(1)
msg.Text = ".1."
wait(1)
msg.Text = "Begin!"
wait(1)
player[i].Character:MoveTo(Vector3.new(-154, 1.7, 53))
msg:remove()
minigame3 = game.Lighting.Minigame3
minigame3.Parent = game.Workspace
sword.Parent = player[i].Backpack
wait(1)
msg = Instance.new("Message")
msg.Parent = game.Workspace
msg.Text = "Winner(s)!"
wait(3)
msg:remove()
game.Workspace.Minigame3.Parent = game.Lighting
m = math.random(1, 7)
end
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Kevaknight is not online. Kevaknight
Joined: 08 Jun 2009
Total Posts: 2278
06 Aug 2011 01:19 PM
Player is not referenced, make it:
player = game.Players:GetChildren()
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13bigboycold is not online. 13bigboycold
Joined: 05 Nov 2008
Total Posts: 9932
06 Aug 2011 01:21 PM
Do I put that line after wait(1)?
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dirk29 is not online. dirk29
Joined: 26 May 2010
Total Posts: 1142
06 Aug 2011 01:22 PM
You Notice The Game Only Lasts 1 Second. Try This


msg.Text = "...3..."
wait(1)
msg.Text = "..2.."
wait(1)
msg.Text = ".1."
wait(1)
msg.Text = "Begin!"
wait(1)
minigame3 = game.Lighting.Minigame3
minigame3.Parent = game.Workspace
player[i].Character:MoveTo(Vector3.new(-154, 1.7, 53))
msg:remove()
sword.Parent = player[i].Backpack
wait(120) --Now The Game Lasts 2 Mins
msg = Instance.new("Message")
msg.Parent = game.Workspace
msg.Text = "Winner(s)!"
wait(3)
msg:remove()
player[i].Character:MoveTo(Vector3.new(-154, 1.7, 53)) --Change Vector3
wait(2)
game.Workspace.Minigame3.Parent = game.Lighting
m = math.random(1, 7)
end
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dirk29 is not online. dirk29
Joined: 26 May 2010
Total Posts: 1142
06 Aug 2011 01:23 PM
And You Have To Add
player = game.Players:GetChildren()
In The Begining
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13bigboycold is not online. 13bigboycold
Joined: 05 Nov 2008
Total Posts: 9932
06 Aug 2011 01:28 PM
I know it's one second, that's something else I noticed but thanks anyhow. and I have that line in there, so still, thanks.
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13bigboycold is not online. 13bigboycold
Joined: 05 Nov 2008
Total Posts: 9932
06 Aug 2011 01:29 PM
@dirk, where in the beginning, because it looks like something that I don't think I need...
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dirk29 is not online. dirk29
Joined: 26 May 2010
Total Posts: 1142
06 Aug 2011 01:30 PM
Copy The Top Portion Of Your Script
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13bigboycold is not online. 13bigboycold
Joined: 05 Nov 2008
Total Posts: 9932
06 Aug 2011 01:33 PM
Wait, everything works up until when it should get the players back into the lobby. So I just need to put the players= (GetChildren) or whatever it is you said and put it after the wait(1) that I have correct? And yes, I'm going to change that time.
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dirk29 is not online. dirk29
Joined: 26 May 2010
Total Posts: 1142
06 Aug 2011 01:34 PM
Did U Try Mine That I Did For You Cause U Had U Get Teleported Then A Map Shows Up Then After The Game It Removes It.
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dirk29 is not online. dirk29
Joined: 26 May 2010
Total Posts: 1142
06 Aug 2011 01:35 PM
Use This,

msg.Text = "...3..."
wait(1)
msg.Text = "..2.."
wait(1)
msg.Text = ".1."
wait(1)
msg.Text = "Begin!"
wait(1)
minigame3 = game.Lighting.Minigame3
minigame3.Parent = game.Workspace
player[i].Character:MoveTo(Vector3.new(-154, 1.7, 53))
msg:remove()
sword.Parent = player[i].Backpack
wait(120) --Now The Game Lasts 2 Mins
msg = Instance.new("Message")
msg.Parent = game.Workspace
msg.Text = "Winner(s)!"
wait(3)
msg:remove()
player[i].Character:MoveTo(Vector3.new(-154, 1.7, 53)) --Change Vector3
wait(2)
game.Workspace.Minigame3.Parent = game.Lighting
m = math.random(1, 7)
end

i g2g so anymore questions ill answer later
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13bigboycold is not online. 13bigboycold
Joined: 05 Nov 2008
Total Posts: 9932
06 Aug 2011 06:51 PM
Okay, so when I change the second Vector3 to where I want them to go in the lobby, it should teleport all living players to the lobby?
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dirk29 is not online. dirk29
Joined: 26 May 2010
Total Posts: 1142
06 Aug 2011 07:46 PM
It Acually Teleports Every Player To 1 Position, But It Dosent Make A Difference, They'll All Be In The Lobby
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13bigboycold is not online. 13bigboycold
Joined: 05 Nov 2008
Total Posts: 9932
06 Aug 2011 08:48 PM
Yeah, sorry, that's what I meant. I've tested your script and it's working! Thanks!
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dirk29 is not online. dirk29
Joined: 26 May 2010
Total Posts: 1142
06 Aug 2011 10:52 PM
No Problem, Just Message Me Next Time with ur problems and ill help u personally!
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13bigboycold is not online. 13bigboycold
Joined: 05 Nov 2008
Total Posts: 9932
07 Aug 2011 05:04 PM
Ok, I sure will because it seems you know what you're doing!
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