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Re: make floor collapse?

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kieranboy1 is not online. kieranboy1
Joined: 20 Aug 2009
Total Posts: 701
06 Aug 2011 09:37 AM
Right, i want to make a part of the floor, out of about 20 bricks, (unahcnored) but how can i do it so that when summot steps on it, it will collapse? Weld si too strong, Glue im not to sure, and idk about smooth? So whats best to use? cheers
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pauljkl is not online. pauljkl
Joined: 23 Oct 2008
Total Posts: 9364
06 Aug 2011 09:38 AM
A script

Model:BreakJoints()
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kieranboy1 is not online. kieranboy1
Joined: 20 Aug 2009
Total Posts: 701
06 Aug 2011 09:46 AM
I don't want to script, necessarliy, just build?
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kieranboy1 is not online. kieranboy1
Joined: 20 Aug 2009
Total Posts: 701
06 Aug 2011 09:48 AM
Seemingly because I can't script, and we all dont work for the WIKI therefore need to be nerds on scripting.
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pauljkl is not online. pauljkl
Joined: 23 Oct 2008
Total Posts: 9364
06 Aug 2011 09:50 AM
Well unfortunately i dont think you will get the floor to collapse without a script, no need for the insults either
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kieranboy1 is not online. kieranboy1
Joined: 20 Aug 2009
Total Posts: 701
06 Aug 2011 09:53 AM
I'm not insulting, and if i wanted a script would I have posted it here? It's called Building helpers for a reason, of which i expect building help, not scripting help. And anyway... you tell one line of script to a person who doesn't even know the basics, so I don't know how thats going to help.
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kieranboy1 is not online. kieranboy1
Joined: 20 Aug 2009
Total Posts: 701
06 Aug 2011 09:56 AM
Sorry I re-read my other reply, It looks like i was insulting and I appologize, didn't mean for it to sound like that
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jmonster9 is not online. jmonster9
Joined: 03 Apr 2008
Total Posts: 1685
06 Aug 2011 10:17 AM
Scripting Helpers are complete B-Holes. Thats why BHers do Scripting too. Anyways there is not a way to build it to collapse when someone steps on it without scripting. If you wanted to script it, You would put something like. onTouched(funtion)
game.Workspace.BRICKNAMEHERE.Anchored = false

Something like that I'm not a good scripter.
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kieranboy1 is not online. kieranboy1
Joined: 20 Aug 2009
Total Posts: 701
06 Aug 2011 10:49 AM
Ahh no worries, I don't like scripting at all, its too hard for a 16 year old lad! O_O But cheers anyway
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kilkil91 is not online. kilkil91
Joined: 31 Jul 2011
Total Posts: 73
06 Aug 2011 11:32 AM
you could mae the connocters in the wrong place and the it would prob crash down
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atomic200sheep is not online. atomic200sheep
Joined: 05 Jun 2009
Total Posts: 3939
06 Aug 2011 11:51 AM
"Ahh no worries, I don't like scripting at all, its too hard for a 16 year old lad! O_O But cheers anyway"

Dude, I'm 14 and can do basic scripts >.>

But yeah, I think it can only be done through scripting.
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kieranboy1 is not online. kieranboy1
Joined: 20 Aug 2009
Total Posts: 701
06 Aug 2011 01:01 PM
Lol, we're all different :L
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jmonster9 is not online. jmonster9
Joined: 03 Apr 2008
Total Posts: 1685
06 Aug 2011 01:14 PM
I'm 12 and I can script a little.
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kieranboy1 is not online. kieranboy1
Joined: 20 Aug 2009
Total Posts: 701
06 Aug 2011 01:16 PM
So? my 42 year old dad can't, but my 7 year old brother can... Some of us can, some cant
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kingcheezit is not online. kingcheezit
Joined: 29 Jul 2009
Total Posts: 2366
06 Aug 2011 03:39 PM
Kieran, you cannot make a floor collapse without a BreakJoint script. Go to Scripting Helpers.
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Alexrocksdude is not online. Alexrocksdude
Joined: 19 Jan 2011
Total Posts: 3828
06 Aug 2011 03:51 PM
You could make a floor that you fall through... Just un-check "Can-Colide" (or however you spell it).
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Sam3812 is not online. Sam3812
Joined: 23 Nov 2007
Total Posts: 1703
06 Aug 2011 04:37 PM
Okay, so I've done the courtesy of testing out every surface against every surface to try and get this working without a script, unfortunately I do believe it is impossible.

But to script it won't be hard, just put this inside a script inside of the parts you want to collapse when touched

--Script Below--

script.Parent.Touched:connect(function()
script.Parent.Anchored = false
end)

--Script Above--
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