Fredfishy
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| Joined: 21 Mar 2009 |
| Total Posts: 4197 |
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| 06 Aug 2011 06:25 AM |
A lot of things ROBLOX added were scriptable before. Vehicle seats were scriptable, and many of the old ROBLOX cars were better than vehicle seats. Ray plane intersection was scriptable. It required you to learn complex algebra matrices and then somehow apply it to every brick surface in your place. Findpartsinreigion was scriptable. Although it was incredibly complicated, would have taken ages and would be ultimately very glitchy. Data Persistance would have been scriptable with badges. Sure, you'd need about a billion badges for each possible outcome on your game, but who cares? It was scriptable. The ":IsFriendsWith" method was scriptable. Sure, you'd have had to have tables of every single person in ROBLOX and all their friends, but it was scriptable. Same principle with most of the stuff here.
"ROBLOX Gravity", allowing change in ROBLOX's gravity around certain "hotspots", allowing for realistic Sci-Fi games and plenty of possibili-SCRIPTABLE NARB "Hiding the Leaderboard", an incredibly complex process usually requiring you to unlock ROBLOX's CoreGui and delete it from within. Would result in games that would be pretty cool adventure games or something where you could MEET other players rather than just seeing they're in the se-SCRIPTABLE NARB
Get my point?
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| 06 Aug 2011 06:29 AM |
None of those things you listed were scriptable, and/or it was stupidly hard to do with lua, or it was possible to implement, but not possible to utilise without it causing major slowdowns of your game.
Vehicle seats weren't scriptable Raycasting was scriptable but it's, what, over 100 times faster on the C-side Findparts was easily scriptable but would've caused horrendous lag. The C-side is much faster. Much, much faster. DP was not scriptable. Friends was not scriptable. Gravity is not scriptable. Hiding the leaderboard is not scriptable. There's currently a way to crash it and make it disapear, but that's an ugly workaround, so it'll probably be fixed soon. |
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Fredfishy
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| Joined: 21 Mar 2009 |
| Total Posts: 4197 |
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| 06 Aug 2011 06:33 AM |
"Vehicle seats weren't scriptable" Well, not exactly as they were, but better versions were that allowed more realistic cars.
"Raycasting was scriptable but it's, what, over 100 times faster on the C-side" Yes, so what? It was still scriptable, and lag wasn't noticable.
"Findparts was easily scriptable but would've caused horrendous lag. The C-side is much faster." Again, still scriptable.
"DP was not scriptable." Yes it was. Just have a badge for every single POSSIBLE outcome of your place.
"Friends was not scriptable." Yes it was. Like I said, just have a table of all the friends of every single person in ROBLOX.
"Gravity is not scriptable." It is. It's just incredibly complicated.
"Hiding the leaderboard is not scriptable. There's currently a way to crash it and make it disapear, but that's an ugly workaround, so it'll probably be fixed soon." Yes, but it's still scriptable. You can still do it with scripts. |
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| 06 Aug 2011 06:38 AM |
"and lag wasn't noticable." Yes, yes it was.
"Again, still scriptable." You need to recursively loop all parts of your place. It wasn't efficiently scriptable on the lua-side.
"Yes it was. Just have a badge for every single POSSIBLE outcome of your place. " You'd need literally millions of badges. Are you insane?
"Yes it was. Like I said, just have a table of all the friends of every single person in ROBLOX." Impossible
"It is. It's just incredibly complicated." No, it's not. It's impossible.
"Yes, but it's still scriptable. You can still do it with scripts." Umm what, no you can't. |
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Fredfishy
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| Joined: 21 Mar 2009 |
| Total Posts: 4197 |
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| 06 Aug 2011 06:46 AM |
"Yes, yes it was." It really wasn't. I've used both sorts. Both feel exactly the same.
"You need to recursively loop all parts of your place. It wasn't efficiently scriptable on the lua-side." Yes, but my point is that it is still scriptable.
"You'd need literally millions of badges. Are you insane?" Yes, but again. If you had millions of badges, you could do it.
"Impossible" No, you'd just need to be able to type very fast.
"No, it's not. It's impossible." Just have equations. Lots of equations. Work out distance from gravitised parts for all other parts. Simple. Well, not simple. Simple in THEORY, and still doable.
"Umm what, no you can't." AND "There's currently a way to crash it and make it disapear, but that's an ugly workaround, so it'll probably be fixed soon." Can you or can't you? Decide please.
Also, even if YOU never claim any of these aren't scriptable, the rest of the forum does. They're the problem. |
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| 06 Aug 2011 06:49 AM |
Not a legit suggestion. Go to ROBLOX Talk. (But it's pointless posting this there, right?)
⌠Knowledge is knowing a tomato is a fruit; wisdom is not putting it in a fruit salad.⌡ |
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Fredfishy
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| Joined: 21 Mar 2009 |
| Total Posts: 4197 |
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| 06 Aug 2011 06:50 AM |
| Exactly. Where am I supposed to put this if not here? :L |
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| 06 Aug 2011 07:12 AM |
Dude, by it's scriptable, we mean, that you could take 10-20 minutes and script it.
We do NOT mean that you can take the rest of the year scripting it, and it still wouldn't be very efficient.
And you're not meant to put it anywhere, because you're not a mod. |
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| 06 Aug 2011 07:13 AM |
trappingnoobs, "Dude, by it's scriptable, we mean, that you could take 10-20 minutes and script it." For the majority of the time, that's not what "we" imply.
Dude, by it's scriptable, we mean, that you could take 10-20 minutes and script it. |
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| 06 Aug 2011 07:14 AM |
EDIT: "Dude, by it's scriptable, we mean, that you could take 10-20 minutes and script it." --> "⌠Knowledge is knowing a tomato is a fruit; wisdom is not putting it in a fruit salad.⌡"
⌠Knowledge is knowing a tomato is a fruit; wisdom is not putting it in a fruit salad.⌡ |
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xvgigakid
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| Joined: 22 Jun 2008 |
| Total Posts: 4407 |
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| 06 Aug 2011 07:15 AM |
$Aaaa... The good ol days when we scripted cars and drove them with a tool...
Press y to go... X to stop... And t to do a flip... Or was it 'u' |
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Fredfishy
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| Joined: 21 Mar 2009 |
| Total Posts: 4197 |
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| 06 Aug 2011 07:16 AM |
@trapping My point is that a lot of the people on this forum spew it out whether that's the case or not. |
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| 06 Aug 2011 07:17 AM |
xvgigakid, It was the "t" key. I found the flip completely useless and always annoyed me when I press it instead of the "y" key.
⌠Knowledge is knowing a tomato is a fruit; wisdom is not putting it in a fruit salad.⌡ |
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Fredfishy
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| Joined: 21 Mar 2009 |
| Total Posts: 4197 |
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| 06 Aug 2011 07:18 AM |
@uniqueBlaze, Then you could do a barrel roll with G :L |
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| 06 Aug 2011 07:21 AM |
| I've never seen anyone spew out 'It's scriptable' to an idea that'd either take a ridiculously long time to make, or was physically impossible, or was just ridiculously overcomplicated in the best implementation. |
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| 06 Aug 2011 07:23 AM |
Fredfishy, All those moves only makes the vehicle tumble over, which results in the player being stuck and being forced to reset.
:l
⌠Knowledge is knowing a tomato is a fruit; wisdom is not putting it in a fruit salad.⌡ |
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| 06 Aug 2011 07:24 AM |
trappingnoobs, "ridiculously long time to make" Assumption. What may take one person a long period of time to script may take another person only a few moments.
⌠Knowledge is knowing a tomato is a fruit; wisdom is not putting it in a fruit salad.⌡ |
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| 06 Aug 2011 07:26 AM |
"may take another person only a few moments."
if something that takes somone a few moments to make takes somone else a logn period of time, the other scripter obviously is a beginner and/or fails horrendously at efficiency.
Go ahead and try to make a gravity script, or a friend-checking script without the friends method, or even a raycasting function that is at minimum 0.5x as fast as roblox's. |
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Fredfishy
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| Joined: 21 Mar 2009 |
| Total Posts: 4197 |
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| 06 Aug 2011 07:27 AM |
| And anyway. Even if it does take about 20 minutes to script, think about the people who CAN'T script. Think about the people who are complete nubzies on ROBLOX. Why do you think they made the insert tool? :L |
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Fredfishy
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| Joined: 21 Mar 2009 |
| Total Posts: 4197 |
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| 06 Aug 2011 07:29 AM |
@trapp, I never said I could do it. Also, where did speed and efficiency come into this? It's possible. It matters not how fast you can do it. |
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| 06 Aug 2011 07:29 AM |
"who CAN'T script" =>Too lazy to learn in most cases |
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watevs44
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| Joined: 07 Nov 2009 |
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xvgigakid
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| Joined: 22 Jun 2008 |
| Total Posts: 4407 |
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| 06 Aug 2011 07:34 AM |
@Uneek 'All those moves only makes the vehicle tumble over, which results in the player being stuck and being forced to reset.'
Nope. These were not like the cars you ussualy use. Since your newer to ROBLOX than most I dont expect you to know this but we drove the cars by aiming with the tools.
And when it flips upside down. All you have to click in a direction and the car will go back to flipping right side up.
Good times... |
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Fredfishy
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| Joined: 21 Mar 2009 |
| Total Posts: 4197 |
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| 06 Aug 2011 07:35 AM |
| Yes, but so what? The feature is then never there for them to use. Also, it takes awhile to learn to script. It might take something like 6 months to learn. |
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Fredfishy
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| Joined: 21 Mar 2009 |
| Total Posts: 4197 |
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| 06 Aug 2011 07:36 AM |
| Yah see? All the scripters sitting there being selfish. |
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