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Re: map scripting

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chickenbill55 is not online. chickenbill55
Joined: 27 Jun 2009
Total Posts: 9
12 Jun 2011 12:01 PM
i need help, i need a script or advice on making a script that can change the maps in my game i need to know how to do it and where to place the maps and script afterwards
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darkkiller5555 is not online. darkkiller5555
Joined: 22 Nov 2009
Total Posts: 6359
12 Jun 2011 12:04 PM
Learn to script first.
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chickenbill55 is not online. chickenbill55
Joined: 27 Jun 2009
Total Posts: 9
05 Aug 2011 12:22 PM
i need to know what to right in the script
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fredfredburger789 is not online. fredfredburger789
Joined: 16 Jun 2008
Total Posts: 940
05 Aug 2011 12:26 PM
1. Build the maps
2. Put them into Lighting
3. Use this line to take them out of lighting and put them into your game:

game.Lighting.Map1:clone().Parent = game.Workspace
wait(300) -- change 300 to how long you want the map to be out
game.Workspace.Map1:remove()

In order to do the rest of the script, i suggest you learn to spell better.
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