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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: Would this work and would it repeat?

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sp30032 is not online. sp30032
Joined: 28 Jun 2009
Total Posts: 814
04 Aug 2011 09:43 PM
WEll?

p = script.Parent
wait(0.1)
p.Vector3.new = 264.5, 552.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 553, -356.3
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sp30032 is not online. sp30032
Joined: 28 Jun 2009
Total Posts: 814
04 Aug 2011 09:44 PM
plz!
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hyas1nth is not online. hyas1nth
Joined: 25 Feb 2009
Total Posts: 698
04 Aug 2011 09:45 PM
It wouldn't repeat, try adding a "while true do" in there.
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sp30032 is not online. sp30032
Joined: 28 Jun 2009
Total Posts: 814
04 Aug 2011 09:46 PM
like this?


while true do

p = script.Parent
wait(0.1)
p.Vector3.new = 264.5, 552.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 553, -356.3
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ChaosStar95 is not online. ChaosStar95
Joined: 19 Feb 2009
Total Posts: 5943
04 Aug 2011 09:46 PM
No.

while true do
p = script.Parent
wait(0.1)
p.Position = Vector3.new(264.5, 552.6, -356.3)
wait(0.1)
p.Position = Vector3.new(264.5, 553, -356.3)
end

Unless you were changing some property other than position.
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sp30032 is not online. sp30032
Joined: 28 Jun 2009
Total Posts: 814
04 Aug 2011 09:47 PM
k ive got like a 24k lines of changeing pos. lol
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CardCaddy is not online. CardCaddy
Joined: 02 Jan 2010
Total Posts: 1025
04 Aug 2011 09:53 PM
p = script.Parent

while wait(0.1) do
p.Position = Vector3.new(264.5, 552.6, -356.3)
wait(0.1)
p.Position = Vector3.new(264.5, 553, -356.3)
end


Just because if something CAN be more efficient, it should be :)
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sp30032 is not online. sp30032
Joined: 28 Jun 2009
Total Posts: 814
04 Aug 2011 10:08 PM
What? Please help on this now then...

function onTouched(part)
p = script.Parent
wait(0.1)
p.Vector3.new = 264.5, 552.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 553, -356.3
wait(0.1)
p.Vector3.new = 264.5, 553.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 553.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 554.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 554.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 555, -356.3
wait(0.1)
p.Vector3.new = 264.5, 555.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 555.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 556.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 556.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 557, -356.3
wait(0.1)
p.Vector3.new = 264.5, 557.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 557.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 558.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 558.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 559, -356.3
wait(0.1)
p.Vector3.new = 264.5, 559.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 559.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 560.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 560.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 561, -356.3
wait(0.1)
p.Vector3.new = 264.5, 561.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 561.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 562.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 562.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 563, -356.3
wait(0.1)
p.Vector3.new = 264.5, 563.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 563.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 564.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 564.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 565, -356.3
wait(0.1)
p.Vector3.new = 264.5, 565.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 565.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 566.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 566.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 567, -356.3
wait(0.1)
p.Vector3.new = 264.5, 567.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 567.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 568.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 568.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 569, -356.3
wait(0.1)
p.Vector3.new = 264.5, 569.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 569.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 570.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 570.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 571, -356.3
wait(0.1)
p.Vector3.new = 264.5, 571.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 571.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 572.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 572.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 573, -356.3
wait(0.1)
p.Vector3.new = 264.5, 574.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 574.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 575.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 575.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 576, -356.3
wait(0.1)
p.Vector3.new = 264.5, 576.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 576.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 577.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 577.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 578, -356.3
wait(0.1)
p.Vector3.new = 264.5, 578.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 578.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 579.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 579.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 580, -356.3
wait(0.1)
p.Vector3.new = 264.5, 580.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 580.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 581.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 581.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 582, -356.3
wait(0.1)
p.Vector3.new = 264.5, 582.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 582.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 583.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 583.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 584, -356.3
wait(0.1)
p.Vector3.new = 264.5, 584.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 584.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 585.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 585.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 586, -356.3
wait(0.1)
p.Vector3.new = 264.5, 586.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 586.6, -356.3
wait(3)
p.Vector3.new = 264.5, 586.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 586, -356.3
wait(0.1)
p.Vector3.new = 264.5, 585.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 585.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 584.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 584.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 583, -356.3
wait(0.1)
p.Vector3.new = 264.5, 582.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 582.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 581.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 581.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 580, -356.3
wait(0.1)
p.Vector3.new = 264.5, 579.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 579.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 578.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 578.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 578, -356.3
wait(0.1)
p.Vector3.new = 264.5, 577.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 577.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 576.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 576.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 576, -356.3
wait(0.1)
p.Vector3.new = 264.5, 575.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 575.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 574.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 574.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 574, -356.3
wait(0.1)
p.Vector3.new = 264.5, 573.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 573.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 572.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 572.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 572, -356.3
wait(0.1)
p.Vector3.new = 264.5, 571.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 571.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 570.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 570.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 570, -356.3
wait(0.1)
p.Vector3.new = 264.5, 569.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 569.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 568.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 568.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 568, -356.3
wait(0.1)
p.Vector3.new = 264.5, 567.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 567.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 566.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 566.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 566, -356.3
wait(0.1)
p.Vector3.new = 264.5, 565.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 565.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 564.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 564.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 564, -356.3
wait(0.1)
p.Vector3.new = 264.5, 563.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 563.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 562.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 562.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 562, -356.3
wait(0.1)
p.Vector3.new = 264.5, 561.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 561.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 560.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 560.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 560, -356.3
wait(0.1)
p.Vector3.new = 264.5, 559.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 559.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 558.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 558.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 558, -356.3
wait(0.1)
p.Vector3.new = 264.5, 557.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 557.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 556.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 556.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 556, -356.3
wait(0.1)
p.Vector3.new = 264.5, 555.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 555.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 554.8, -356.3
wait(0.1)
p.Vector3.new = 264.5, 554.4, -356.3
wait(0.1)
p.Vector3.new = 264.5, 554, -356.3
wait(0.1)
p.Vector3.new = 264.5, 553.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 553.2, -356.3
wait(0.1)
p.Vector3.new = 264.5, 552.6, -356.3
wait(0.1)
p.Vector3.new = 264.5, 552.6, -356.3
wait(0.1)
end

script.Parent.Touched:connect(onTouched)


It wont work! It should have something to do with the Vector or the other stuff...
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sp30032 is not online. sp30032
Joined: 28 Jun 2009
Total Posts: 814
04 Aug 2011 10:11 PM
Halp~!
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slayer9365 is not online. slayer9365
Joined: 22 Oct 2007
Total Posts: 2312
04 Aug 2011 10:12 PM
while wait(.1) do
if p.Position.Y <552.6 then
break
else
p.Position = Vector3.new(264.4,p.Position.Y-.4,-356.3)
end
end

should work, but untested. Not sure if I have the right incriments either.
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sp30032 is not online. sp30032
Joined: 28 Jun 2009
Total Posts: 814
04 Aug 2011 10:13 PM
what?
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slayer9365 is not online. slayer9365
Joined: 22 Oct 2007
Total Posts: 2312
04 Aug 2011 10:15 PM
It lowers the thing 'p' by .4 every .1 seconds.
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slayer9365 is not online. slayer9365
Joined: 22 Oct 2007
Total Posts: 2312
04 Aug 2011 10:16 PM
The other problem would be if Y was really y, I couldn't remember.
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ChaosStar95 is not online. ChaosStar95
Joined: 19 Feb 2009
Total Posts: 5943
04 Aug 2011 10:25 PM
slayer wrote your script the simple and smart way.
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sp30032 is not online. sp30032
Joined: 28 Jun 2009
Total Posts: 814
04 Aug 2011 10:27 PM
but then after 586.4 i need it to o back down
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slayer9365 is not online. slayer9365
Joined: 22 Oct 2007
Total Posts: 2312
04 Aug 2011 10:28 PM
I really hope you mean up, because all of that is to make it go down.
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