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| 04 Aug 2011 02:47 PM |
| I thought about just changing the team color, but doesnt that just make a new team defautly? |
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| 04 Aug 2011 02:48 PM |
| Ehhh...remove the spawn? >_> |
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| 04 Aug 2011 02:50 PM |
But i want it to turn on and off according to a variable in a script. (Scripting helpers rejected me that's why I cam here!) |
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| 04 Aug 2011 03:04 PM |
| can some please help and not just put question marks or guesses? |
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| 04 Aug 2011 03:24 PM |
Your best bet would be changing the TeamColor, like you said. If somebody is on the team with the same team color as the spawn, they can spawn there.
Or you could script your own 'SpawnLocations'. It's just a simple script that teleports people when their character is added to the game.
Regards, ~Scarfacial |
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| 04 Aug 2011 03:29 PM |
game.Players.PlayerAdded:connect(function(playr) --stoof end) |
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