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| 02 Aug 2011 07:59 AM |
I'm going to see how many 1x1x1 bricks can fit into my place before FPS drops below 15. Then it will stop. So far there are about 2000 bricks and it creates 10 bricks per second.
‹•º`¨¨¨☺¨¨¨´º•¸ ~ AeroMcCrash ~ ~~~~ Mitch ~~~~ ¸•º`¨¨¨☻¨¨¨´º•› |
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mustyoshi
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myrco1001
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| 02 Aug 2011 08:05 AM |
:o
repeat Instance.new("Part", workspace).Anchored = true until wait() < 0.015 local parts = {} for i,v in pairs(workspace:GetChildren()) do if v:IsA("Part") then --only Part because we only inserted Parts table.insert(parts, v) end end
print(#unpack(parts)) |
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myrco1001
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| 02 Aug 2011 08:05 AM |
Or print(#parts)
Not sure olol. |
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| 02 Aug 2011 08:06 AM |
yes, because of the fact that they would possibly fall of the map and get removed if they were not anchored. I will run a second test with a huge baseplate, so they can not fall. And with unanchored bricks.
‹•º`¨¨¨☺¨¨¨´º•¸ ~ AeroMcCrash ~ ~~~~ Mitch ~~~~ ¸•º`¨¨¨☻¨¨¨´º•› |
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| 02 Aug 2011 08:06 AM |
Actually myrco, I was using this. Feel free to use it too
local Parts = 0
function CreatePart() local p = Instance.new("Part", game.Workspace.Model) p.Size = Vector3.new(1, 1, 1) p.formFactor = "Custom" p.BrickColor = BrickColor.random() p.Anchored = true p.Name = "LagTest" p.Position = Vector3.new(math.random(-256, 256), math.random(0, 512), math.random(-256, 256)) Parts = Parts + 1 if Parts%100 == 0 then print((1/wait()).." FPS For "..Parts.." Parts") end end
repeat CreatePart() wait(.1) until ((1/wait()) <= 15) print("Your computer can handle "..Parts.." Parts before it drops below 15 FPS")
‹•º`¨¨¨☺¨¨¨´º•¸ ~ AeroMcCrash ~ ~~~~ Mitch ~~~~ ¸•º`¨¨¨☻¨¨¨´º•› |
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| 02 Aug 2011 08:28 AM |
It only really lags when I decide to unanchor them all. Other than that I could probably have 50, 000 anchored bricks with no lag
‹•º`¨¨¨☺¨¨¨´º•¸ ~ AeroMcCrash ~ ~~~~ Mitch ~~~~ ¸•º`¨¨¨☻¨¨¨´º•› |
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agent767
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agent767
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| 02 Aug 2011 08:38 AM |
weird
29.41197 0122844 FPS For 100 Parts 28.57176 7804524 FPS For 200 Parts 29.40987 6816733 FPS For 300 Parts 29.40808 8227593 FPS For 400 Parts 28.57051 0686966 FPS For 500 Parts 23.80911 3637653 FPS For 600 Parts 1000.02654 03803 FPS For 700 Parts <--- wth? 19.60673 3956155 FPS For 800 Parts 16.95133 2930087 FPS For 900 Parts 28.57009 1672347 FPS For 1000 Parts <-- weird... 14.84789 5756169 FPS For 1100 Parts Your computer can handle 1133 Parts before it drops below 15 FPS |
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mustyoshi
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| 02 Aug 2011 08:41 AM |
449 parts before my FPS is below 15 lol.
~Monica |
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| 02 Aug 2011 08:43 AM |
Mine is:
can handle 42 Parts before it drops below 15 FPS
You gotta be kidding me....
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| 02 Aug 2011 08:44 AM |
And now it says:
29.527290478886 FPS For 100 Parts 28.67977429514 FPS For 200 Parts 28.682929604513 FPS For 300 Parts Your computer can handle 329 Parts before it drops below 15 FPS
Weird....
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agent767
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| 02 Aug 2011 08:44 AM |
@Vito get more ram i guess :p how much ram you have? |
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| 02 Aug 2011 08:46 AM |
I know, but if you look, it has nothing to do with my scripts, FPS can go crazy sometimes and drop because of other programs.
‹•º`¨¨¨☺¨¨¨´º•¸ ~ AeroMcCrash ~ ~~~~ Mitch ~~~~ ¸•º`¨¨¨☻¨¨¨´º•› |
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agent767
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| 02 Aug 2011 08:47 AM |
Well...Were getting a new computer maybe...Later. i don't know.
I wish i had 3 GB's..Donate pl0x??? LOL Just kidding. |
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agent767
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| 02 Aug 2011 08:49 AM |
I am thinking of upgrading my computer... 3 gb ram isnt much |
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| 02 Aug 2011 08:50 AM |
| Be glad with what you have. Dude..Having 1GB just plain fails...And my hardrive fails as well.. |
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agent767
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| 02 Aug 2011 08:52 AM |
| well,its enough to run roblox with max graphics :/ |
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| 02 Aug 2011 08:54 AM |
| I haz 4 gigs o' Ram, I can get about 14 thousand anchored bricks, and about 800 unanchored bricks. |
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agent767
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| 02 Aug 2011 08:55 AM |
I jelly :p i want 8 gb ram :D |
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| 02 Aug 2011 08:56 AM |
Yah well I want 1.#INF Gig RAM!
‹•º`¨¨¨☺¨¨¨´º•¸ ~ AeroMcCrash ~ ~~~~ Mitch ~~~~ ¸•º`¨¨¨☻¨¨¨´º•› |
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