sdfgw
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| Joined: 08 Jan 2009 |
| Total Posts: 41681 |
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| 02 Aug 2011 06:32 AM |
so if I did that would you like it
it would be pro-scripted ofc |
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| 02 Aug 2011 06:32 AM |
pro-scripted pro-scripted pro-scripted YEEEAAAAHAAAAWWWW
I would like it. |
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sdfgw
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| Joined: 08 Jan 2009 |
| Total Posts: 41681 |
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| 02 Aug 2011 06:34 AM |
The only thing I really need that I don't already know how to do is a FPS script.
TO SCRIPTING HELPERS |
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sdfgw
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| Joined: 08 Jan 2009 |
| Total Posts: 41681 |
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| 02 Aug 2011 07:03 AM |
| bump, I seriously would like opinions on this |
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| 02 Aug 2011 07:06 AM |
you should make random item drops and some way to remember them like a code or something. So that when you enter the game, and enter the code, YOU GET THAT WEAPON there would be 1 item per every 10 minutes, provided there are 6+ people on. |
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sdfgw
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| Joined: 08 Jan 2009 |
| Total Posts: 41681 |
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| 02 Aug 2011 08:09 AM |
actually since the release of Data Persistance, I don't think we even need a code
but yh weapon drops
I'd have to sort out all the starter weapons first, that is a pretty big task |
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1999James
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| Joined: 08 Jan 2011 |
| Total Posts: 4778 |
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| 02 Aug 2011 08:12 AM |
| I was at some portal place once and it had a black screen until you completly went in. |
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| 02 Aug 2011 08:13 AM |
I think it has already been done... But if you make it better..Go for it. |
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sdfgw
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| Joined: 08 Jan 2009 |
| Total Posts: 41681 |
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| 02 Aug 2011 08:15 AM |
@1999:
Yeah, that's the kind of thing I want.
Anyone interested in making a map, that would be wonderful. Just scenery, landscape etc, nothing too drastic. I'll script it in later. If you would be so nice. Please. Thanks. |
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sdfgw
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| Joined: 08 Jan 2009 |
| Total Posts: 41681 |
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| 02 Aug 2011 08:17 AM |
@zoo:
everything i do is better
also hi |
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| 02 Aug 2011 08:18 AM |
Yep, after all it was you that made that racing game ages ago.
Also..Hi |
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sdfgw
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| Joined: 08 Jan 2009 |
| Total Posts: 41681 |
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| 02 Aug 2011 08:26 AM |
| Mhm. Do you happen to know if there are any shirts / decals / meshes / anything I could use? |
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1999James
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| Joined: 08 Jan 2011 |
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| 02 Aug 2011 08:41 AM |
| You can buy the TF2 shirts and get the link. |
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Shockey09
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| Joined: 07 Jun 2009 |
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| 02 Aug 2011 08:44 AM |
@Above, WHY!!?? BTW thanks this would be nice. |
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| 02 Aug 2011 08:45 AM |
I can try to make a map. Any specific dimensions? |
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| 02 Aug 2011 08:49 AM |
| I can make an ctf_2fort and ctf_doublecross remake if needed. |
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Shockey09
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| Joined: 07 Jun 2009 |
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| 02 Aug 2011 08:57 AM |
| @time, when I said, BTW thanks that would be nice I meant to say it to the creator of the thread for making A pro scripted game based off of TF2. |
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lordneo
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| Joined: 14 Apr 2008 |
| Total Posts: 39469 |
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| 02 Aug 2011 08:58 AM |
| There's already like, 200 of them already. |
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1999James
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| Joined: 08 Jan 2011 |
| Total Posts: 4778 |
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| 02 Aug 2011 08:59 AM |
| Can I make ctf_turbine? Please? |
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sdfgw
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| Joined: 08 Jan 2009 |
| Total Posts: 41681 |
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| 02 Aug 2011 11:40 AM |
Ohwow, people actually support the idea
Thanks for the support, but I don't need a map until I've finished all the classes, at least. Infact the most helpful thing right now would be transparent backs of decals such as class symbols, starter weapon icons etc. If you really want to make a map, don't let me stop you - I'm just saying that if I ditch the project, then I probably won't use it. |
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cat348
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| Joined: 07 Mar 2008 |
| Total Posts: 10638 |
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| 02 Aug 2011 11:41 AM |
| Dont bother replicating the complicated PC version Just model it after the consle version |
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