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| 31 Jul 2011 08:03 PM |
I would like to learn how to make intro GUIs in which the camera pans around the map and such. Could someone point me in the right direction? Helpful hints, wiki articles, etc would all be great.
Thanks! |
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| 31 Jul 2011 08:04 PM |
| Well, I'm pretty sure that's not a GUI, that's messing with Camera. |
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| 31 Jul 2011 08:05 PM |
| Sorry, that was badly worded. An intro in which camera work is combined with a GUI. My apologies. |
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| 31 Jul 2011 08:06 PM |
| Well you would put it all into one script, and it would have to be a LocalScript inside the GUI, you show your intros/stuff and when that's done, you pan the camera around, and then when you're done, rinse and repeat. After that, you return the CameraSubject to the player. |
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| 31 Jul 2011 08:07 PM |
| Alright, that helps. I'm not concerned with the GUI so much as the camera, though. How does one pan the camera? |
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| 31 Jul 2011 08:08 PM |
| It's just like positioning parts, except you need to tell the camera where to look. |
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| 31 Jul 2011 08:09 PM |
| First of all, you have to have 1. A CameraSubject, and 2. A CameraPosition. The CameraSubject defines where it's pointing at, and the CameraPosition defines where the Camera is located. |
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| 31 Jul 2011 08:10 PM |
Soo...
Leik...'
-----------------[] CameraPosition [] CameraSubject
And it will be at the camera position, facing the subject? :> |
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| 31 Jul 2011 08:12 PM |
| That's what I wanted to know. Thanks! :D |
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| 31 Jul 2011 08:16 PM |
Pretty much... although... wait one second... It's CoordinateFrame, not CameraPosition. |
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| 31 Jul 2011 08:24 PM |
Kay...
Soo...
-______ /.........\ |....C...| \______/
--HALO 8D
Instance.CameraFocus = game.Workspace.CaF Instance.CoordinateFrame = game.Workspace.CF wait(0.1) Instance.CoordinateFrame = game.Workspace.CF2 wait(0.1) Instance.CoordinateFrame = game.Workspace.CF3
--And so on until...
wait(0.1) Instance.CameraFocus return Instance.CoordinateFrame return
--WIll it work? :o
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| 31 Jul 2011 08:29 PM |
That too :>
But will it work with CameraSubject? :o |
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| 31 Jul 2011 08:49 PM |
@woofiewolf
CameraSubject focus's on a Certain object or part.
Too bad i don't know how to do what Mod-Venture did...I wish i did though...It's cool when they pan around the map.
Here's some examples: __________________________________________________________
(Must be a LocalScript)
Camera = game.Workspace.CurrentCamera Part = game.Workspace["PART NAME HERE"] --Can be spaced!!
Camera.CameraSubject = Part
or...
game.Workspace.Camera.Focus = CFrame.new(Vector3.new(1,1,1))
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| 31 Jul 2011 09:11 PM |
http://www.roblox.com/Camera-Manipulation-Tutorial-item?id=56023957
Crazyman32 made that. |
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