Actoz
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| Joined: 28 Apr 2011 |
| Total Posts: 2745 |
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| 31 Jul 2011 12:39 PM |
| Can you edit a players controls like make them backwards? |
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| 31 Jul 2011 12:40 PM |
| I don't think so, but I've been able to make a character's controls sideways :L |
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Actoz
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| Joined: 28 Apr 2011 |
| Total Posts: 2745 |
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| 31 Jul 2011 12:43 PM |
| I was pretty sure, unless you made a huge scripting thing where you morph into something then make walkspeed 0 then make a while x == down then move torso to... |
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| 31 Jul 2011 12:47 PM |
Actually, I think you can make them backwards.
game.Workspace.Player.Humanoid.Walkspeed = -16 |
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Monkey727
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| Joined: 12 Jan 2009 |
| Total Posts: 969 |
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| 31 Jul 2011 12:51 PM |
| @ above. Yes you just change the walkspeed to a negative speed (-16 is the normal inverted walkspeed). The larger the number the faster they walk backwards. It inverts the controls so W is backward, S is forward, I can't remember about sideways though, I think it inverts them too. |
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| 31 Jul 2011 12:54 PM |
| Yeah, it inverts sideways too. |
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| 31 Jul 2011 12:56 PM |
Oyus :D
Confusion spells up next |
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