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| 31 Jul 2011 09:29 AM |
| I'm bored so if you want a script to be made for you then just say so :P |
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acealeam
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| Joined: 16 Oct 2009 |
| Total Posts: 14875 |
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cobra12
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| Joined: 22 Jul 2008 |
| Total Posts: 5 |
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| 31 Jul 2011 09:35 AM |
| ive been trying to make a vip door for my first game, but i cant do it because i dont know how to get the shirt texture code/id can u help me? |
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ellosss
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| Joined: 15 Mar 2009 |
| Total Posts: 7030 |
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| 31 Jul 2011 09:36 AM |
I'll give you a challange. :P
Can you script something that detects wich direction 'part A' came from in comparison to 'part B' as it hits 'part B'. |
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jun1
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| Joined: 07 Jul 2008 |
| Total Posts: 78 |
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| 31 Jul 2011 09:45 AM |
I need a few scripts please :D everyone on scripting forum are mean but not all.
i need : a Lobby, a script when you die your body falls to the floor, a really good paintball gun and finally a script were you have to zoom in to play.
Thank you if you decide to make it for me :D
[Don't brag if you aint got the swag] |
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| 31 Jul 2011 09:56 AM |
@cobra, there's one on the wiki.
@elloss,
PartA = workspace.PartA PartB = workspace.PartB print(PartA.CFrame*PartB.CFrame.lookVector)
I'm not sure if that would work.
@jun1,
I'm not making models, only scripts. |
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| 31 Jul 2011 09:57 AM |
Can you make a LocalEye?
BTW It is a script. |
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| 31 Jul 2011 09:58 AM |
| I need a script that when you select a tool it goes away so you cant unselect it but it still works. U can help meh? |
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| 31 Jul 2011 10:01 AM |
| A script that when Brick1 was touched Brick2 would explode and be removed? |
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| 31 Jul 2011 10:03 AM |
| Darth that is very easy to make. I suggest you to read the wiki. |
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jun1
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| Joined: 07 Jul 2008 |
| Total Posts: 78 |
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| 31 Jul 2011 10:03 AM |
| What about when you die your body falls to the floor aint that a script? |
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ellosss
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| Joined: 15 Mar 2009 |
| Total Posts: 7030 |
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| 31 Jul 2011 10:03 AM |
@SoulStealer9875 "as it hits 'part B'" That script cannot do such things. |
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jun1
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| Joined: 07 Jul 2008 |
| Total Posts: 78 |
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| 31 Jul 2011 10:04 AM |
| and were you need to zoom in too play |
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| 31 Jul 2011 10:05 AM |
| Burn thats how i got to asking here... |
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| 31 Jul 2011 10:08 AM |
Something like this should work darthtitalus.
function ont(hit) x = Instance.new("Explosion") x.Position = hit.Position x.Parent = game.Workspace wait(0.1) hit:remove() end
script.Parent.Touched:connect(ont) |
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Spectrumz
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| Joined: 22 Mar 2011 |
| Total Posts: 4338 |
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| 31 Jul 2011 10:11 AM |
| Make me a ROBLOX Wiki tutorial on how to create monsters >:D |
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| 31 Jul 2011 10:20 AM |
@Damin,
Put this in a LocalScript:
Viewing = game.Workspace.Part -- Instance you wish camera to 'eye' on game.Workspace.CurrentCamera.CameraSubject = Viewing
@theburn,
Put this inside the tool make sure it's in a LocalScript;
script.Parent.Selected:connect(function() script.Parent.Parent = game.Players.LocalPlayer.PlayerGui -- source end)
@darthtitalus,
Put this in Workspace
PartA = game.Workspace.PartA -- Name of first part PartB = game.Workspace.PartB -- Name of second part PartA.Touched:connect(function(part) if part.Name == PartB.Name then e = Instance.new("Explosion", PartA) e.Position = PartB.Position end end)
@Spect,
No u. |
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Spectrumz
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| Joined: 22 Mar 2011 |
| Total Posts: 4338 |
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| 31 Jul 2011 01:49 PM |
but
i did not apply and st00f |
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RoAnt
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| Joined: 14 Jul 2008 |
| Total Posts: 16794 |
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| 31 Jul 2011 01:51 PM |
I want a script that clones my hat, making them float above my hat.
Ex. It will be a command.
roant/hat/clone/40
clone my hats forty times. roant/hat/kill/Telamon
40 hat chase Telamon till he dies. |
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Trioxide
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| Joined: 29 Mar 2011 |
| Total Posts: 32902 |
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| 31 Jul 2011 05:59 PM |
Wow, everyone wants a script made from you. Even fixing scripts. |
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| 31 Jul 2011 06:00 PM |
| Uhhhh... A working disaster script. |
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| 01 Aug 2011 03:39 AM |
@damin,
Disasters = { } -- Put Disaster names in this table, make sure they are in Lighting while wait() do m = Instance.new("Message", workspace) m.Text = "Disaster starts in 10" for i = 10, 0, -1 do wait(1) m.Text = "Disaster starts in " .. i end m.Text = "Choosing Disaster.." wait(3) ms = math.random(1, #Disasters) m.Text = Disasters[ms].. " was chosen." wait(3) m.Text = "" s = game.Lighting:FindFirstChild(Disasters[ms]):clone() s.Parent = workspace h = Instance.new("Hint", workspace) for i = 60, 0, -1 do wait(1) h.Text = "Disaster Ends in " .. i .. " second(s)." end h:remove() s:remove() m.Text = "Disaster end." wait(3) m:Remove() end |
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WishNite
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| Joined: 11 Feb 2009 |
| Total Posts: 15828 |
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| 01 Aug 2011 03:42 AM |
I have a question
Is :IsInGroup() connect to the userId? |
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| 01 Aug 2011 03:46 AM |
@Wish, no. Only the player instance.
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