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WishNite
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| Joined: 11 Feb 2009 |
| Total Posts: 15828 |
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| 30 Jul 2011 09:44 PM |
Well, you can use the wiki for these types of questions...
Game.Players.PlayerAdded:connect(function(player) player.Chatted:connect(function(msg) if msg == "reset" then player.Character:BreakJoints() end end) end)
That's a basic .Chatted script. |
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Spectrumz
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| Joined: 22 Mar 2011 |
| Total Posts: 4338 |
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| 30 Jul 2011 09:45 PM |
game.Players.PlayerAdded:connect(function(p) p.Chatted:connect(function(msg, speaker) --st00f end) end) |
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