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| 30 Jul 2011 05:50 PM |
door = script.Parent
function onChatted(msg, recipient, speaker)
local source = string.lower(speaker.Name) msg = string.lower(msg)
if (msg == "flower") then door.CanCollide = false door.Transparency = 0.7 wait(5) door.CanCollide = true door.Transparency = 0 end
end
function onPlayerEntered(newPlayer) newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end) end
game.Players.ChildAdded:connect(onPlayerEntered) |
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| 30 Jul 2011 05:51 PM |
You tell us, whats wrong with it?
--floodcheck x1-- |
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| 30 Jul 2011 05:52 PM |
| I assume it is written wrong. I put it into a brick, and when I said the answer to make it walk-thru...It didn't work. |
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| 30 Jul 2011 05:55 PM |
| Yes. (It is for my question answer type place) |
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| 30 Jul 2011 05:57 PM |
| I tried it, it worked, are you 100% sure you said the right answer with no capital letters etc...? |
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| 30 Jul 2011 05:57 PM |
Forgot to say, is the script disabled?
--floodcheck x2-- --floodcheck x3-- --floodcheck x4-- |
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