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| 28 Jul 2011 02:40 PM |
This is a roleplaying game you start out with a tribe and they dont really know anything you basicly control what they do and how they do it,war,peace,fortification,trade,reaserch basicly anything. anyways heres whats allowed
Areas to live:plains,coast,forest,mountain,cave,Island
Plains advantages: lot of open space to expand, if a disaster happens here its not that bad,farm friendly. Disadvantages:enemies can easily spot you,little rescourses
Coast
Advantages: really good place to fish, increased water travel/war reaserch.
Disadvantages: if a disaster happens here its not gonna be pretty,little rescourses
Forest
Advantages:lots and lots of wood,farm friendly,increased lumber related reaserch,tree houses make it harder for enemies to attack,wild animals.
Disadvantages: floods/forest fires cant be devastating (hint hint floods can be avoided with tree houses),little stone
Mountain
Advantages:since the mountain is so high by the time enemies get up there they will be pretty tired to fight lots of stone/ore/gem mining,incresed mining reserch.
Disadvantages:no wood,no farms allowed due to no dirt in such high altitudes.
Caves
Advantages:almost all same has mountain exept for tired enemies,hard for enemies to find you.
Disadvantages:all mountain disadvantages, cave may collapse
Island Advantages: Good place to fish, enemys MUST have boats to reach your tribe.
Disadvantages: Limited wood, Mines have
Good events: These help you
Neutral events: These can help/hurt one or several people
Bad events: These can hurt your tribe and possibly slow down reaserches
Horrible events: These can take out your whole tribe or stop entire reaserches
Reaserch
Start the reaserch of your choice for every post you make increase the progeress of your reaserch by 1 point like so:
tool development: 1/4
*one post later*
tool development: 2/4
some reaserches will take longer than others
If your living in an area that allows quicker reaserch for a certain material/field you will add 2 points for every post
Lets get started!
Location of city: Forest
Current population:16
Leader name:Nezuro
Tribe/city name:Quinchi
The people of the Quinchi tribe look around the forest deciding this would be a good place to settle they begin to reaserch wood harvesting
Wooden harvesting: 1/3 |
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| 28 Jul 2011 04:17 PM |
Sorry forgot to put it:
Location of city:
Current population:
Leader name:
Tribe/city name:
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slinke
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| Joined: 08 Feb 2009 |
| Total Posts: 9110 |
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| 28 Jul 2011 06:52 PM |
| (Can I have a small cluster of islands that I can expand to if I pick Island? |
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slinke
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| Joined: 08 Feb 2009 |
| Total Posts: 9110 |
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| 28 Jul 2011 07:16 PM |
Location of city: Island
Current population:15
Leader name:Ugein
Tribe/city name:Cornelia
(Thanks.) |
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| 28 Jul 2011 07:41 PM |
The people on Quinchi need better shelter than just staying under the trees, So they begin to look into wooden huts.
Wooden harvesting: Complete
Wooden housing 1/5 |
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Equolap83
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| Joined: 19 Mar 2011 |
| Total Posts: 188 |
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| 28 Jul 2011 07:43 PM |
| wth? I was just on RT! Or was I? ... |
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| 28 Jul 2011 07:48 PM |
Location of city:Forest
Current population:20
Leader name:Vezk isni
Tribe/city name:Ruiska |
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slinke
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| Joined: 08 Feb 2009 |
| Total Posts: 9110 |
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| 28 Jul 2011 07:49 PM |
The people of cornelia start to harvest the wood...
1/3 turns to Harvest Wood |
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| 28 Jul 2011 08:42 PM |
Ruiskan people living in a forest with tons of wood but little stone.Take the wood they can to use it for building huts.
Vezk the leader will have the Grand hut.Which is given to each leader. |
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| 28 Jul 2011 09:15 PM |
| (You forgot the reaserch thing) |
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| 28 Jul 2011 09:30 PM |
2/10 Wood Harvesting
(Won't be on much the rest of today) |
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| 28 Jul 2011 10:15 PM |
| (This is cool, you just copied from the real cicilization. I'll join) |
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| 28 Jul 2011 10:16 PM |
Location of city: Mountain
Current population: 19
Leader name: Chewbacca
Tribe/city name: Nominous.
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| 28 Jul 2011 10:37 PM |
The Quinchi people go wandering around the forest and dsicover a river, they notice the large amount of fish in the river and decide to try to collect them for food.
Wood housing: 3/5
Fishing nets: 1/4 |
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pipkit4
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| Joined: 20 Feb 2011 |
| Total Posts: 333 |
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| 28 Jul 2011 11:08 PM |
cs:
Location of city: mountains
Current population:10
Leader name: hounpius
Tribe/city name: the taejians |
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pipkit4
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| Joined: 20 Feb 2011 |
| Total Posts: 333 |
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| 28 Jul 2011 11:31 PM |
The Nominousians starts making the wheel.
The Wheel: 1/5
Also, The Nominousians starts collecting stone to make stone houses, instead of living in holes.
Stone Gathering: 1/10 |
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| 28 Jul 2011 11:39 PM |
Now that the Quinchi tribe has huts they are able to be better protected from the elements of nature, some of the wood harvesters complain about getting splinters and pulling the wood off of the trees, so they begin to look into wood harvesting tools
Wooden housing: Complete
Wood harvesting tools: 1/5
Fishing nets: 2/4 |
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pipkit4
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| Joined: 20 Feb 2011 |
| Total Posts: 333 |
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| 28 Jul 2011 11:59 PM |
the taejians think that they need shelter so they start building stone homes.
stone houses 1/5 done |
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