1waffle1
|
  |
| Joined: 16 Oct 2007 |
| Total Posts: 16381 |
|
|
| 27 Jul 2011 08:03 PM |
| Is there some way to change the pitch of a sound to change it to a specific note? I mean without trial and error for every note ever.. |
|
|
| Report Abuse |
|
|
Aaaboy97
|
  |
| Joined: 05 Apr 2009 |
| Total Posts: 6612 |
|
|
| 27 Jul 2011 08:06 PM |
A: 1 A#/Bb: 2 B: 3 C: 4 C#/Db: 5 D: 6 D#/Eb: 7 E: 8 F: 9 F#/Gb: 10 G: 11 G#/Ab: 12 Octave up: +12 Octave down: -12
2 ^ (VALUE / 12) |
|
|
| Report Abuse |
|
|
1waffle1
|
  |
| Joined: 16 Oct 2007 |
| Total Posts: 16381 |
|
|
| 27 Jul 2011 08:10 PM |
| But different sounds that make different noises have different notes. Do they all have different pitches too, so 1 is always A? |
|
|
| Report Abuse |
|
|
Aaaboy97
|
  |
| Joined: 05 Apr 2009 |
| Total Posts: 6612 |
|
|
| 27 Jul 2011 08:15 PM |
It does depend on the sound, but if it changes by the same pitch depending on the note it tricks the ear into thinking it's correct.
Well, at least for me it does. |
|
|
| Report Abuse |
|
|
1waffle1
|
  |
| Joined: 16 Oct 2007 |
| Total Posts: 16381 |
|
|
| 27 Jul 2011 08:32 PM |
| Okay... I want to make something where I can write music. Since brandon won't let me use RIDI... >_> I'm making my own thing. |
|
|
| Report Abuse |
|
|
Malfact
|
  |
| Joined: 02 Nov 2007 |
| Total Posts: 2767 |
|
|
| 27 Jul 2011 08:36 PM |
| You could... force Brandon to let you 'use' it. |
|
|
| Report Abuse |
|
|
|
| 27 Jul 2011 08:37 PM |
| Yeah. If he refuses, you put it all in free models. rofl |
|
|
| Report Abuse |
|
|
|
| 27 Jul 2011 08:41 PM |
I have this Sound List i gathered up:
A5 = http://www.roblox.com/asset/?id=55741617
AFlat5 = http://www.roblox.com/asset/?id=55741584
B5 = http://www.roblox.com/asset/?id=55741702
BFlat5 = http://www.roblox.com/asset/?id=55741662
C5 = http://www.roblox.com/asset/?id=55741213
C6 = http://www.roblox.com/asset/?id=55741744
CSharp5 = http://www.roblox.com/asset/?id=55741275
D5 = http://www.roblox.com/asset/?id=55741329
E5 = http://www.roblox.com/asset/?id=55741420
EFlat5 = http://www.roblox.com/asset/?id=55741380
F5 = http://www.roblox.com/asset/?id=55741464
FSharp5 = http://www.roblox.com/asset/?id=55741505
G5 = http://www.roblox.com/asset/?id=55741543
Try out these...I don't know if you would like these. But anyway here. |
|
|
| Report Abuse |
|
|
|
| 27 Jul 2011 08:50 PM |
| Accept my friend request waffle and I will tell you. |
|
|
| Report Abuse |
|
|
1waffle1
|
  |
| Joined: 16 Oct 2007 |
| Total Posts: 16381 |
|
|
| 27 Jul 2011 08:51 PM |
Seems pretty useful. Where did you get those?
The sounds I want the most are 8-bit/trance noises.. |
|
|
| Report Abuse |
|
|
|
| 28 Jul 2011 06:35 AM |
@1waffle1
I was looking threw the Catlog and saw the Silly Guitar..
Then i added all the sounds to a list. |
|
|
| Report Abuse |
|
|
|
| 28 Jul 2011 06:54 AM |
sound.Pitch = 2^((string.byte(p)-72)/12) * instrumentOffset[instrument]
p = A single char, representing the pitch. "H" = C4 "I" = C#4 "J" = D4 etc. (RIDI goes from "!"-"~", but the formula should work with any range)
Instrument offset is found here: http://www.roblox.com/RIDI-Instrument-Reference-Table-item?id=48572686
I'm going to uncopylock my RIDI place after some updates, so everyone can make songs whenever they want. The RIDI player is here: http://www.roblox.com/RIDI-Player-item?id=44485376
The current available songs are here (and if you make a song, PM that account): http://www.roblox.com/my/sets.aspx?id=264733 |
|
|
| Report Abuse |
|
|