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Re: TEA Promotion Challenge! Design a starship bridge!

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xteve is not online. xteve
Joined: 13 Oct 2009
Total Posts: 169
25 Jul 2011 06:49 PM
Ok guys, this is a pretty cool one. I need our graphic designers/builders to come up with a great looking but functional bridge control system. I don't care about the scripts or anything because that's all up to me. What I need YOU to do is make a simple but really nice looking bridge set up. YOU CAN DO THIS WITH DECALS OR FEW DECALS AND GOOD BUILDING.

It needs to include- (in no particular order)

-=- Button to turn left, button to turn right

-=- Fire button, multiple variants will increase chances of winning, including ones that refer to 'missiles/rockets/lasers/etc.)

-=- Button that reverses direction of ship

-=- Button to begin moving forward

-=- Button to move a turret up/down or left/right.

-=- Button to anchor the ship

-=- Button to stop the ship from moving

VISIT MY TESTING PLACE TO SEE AN EXAMPLE.
http://www.roblox.com/Testing-Place-item?id=22383007


GOOD LUCK, and don't hesitate to reply with questions.
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Youshi is not online. Youshi
Joined: 30 Jul 2008
Total Posts: 13032
25 Jul 2011 09:01 PM
Hmm...
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whizzmaster5000 is not online. whizzmaster5000
Joined: 29 Mar 2009
Total Posts: 3013
26 Jul 2011 12:28 PM
I like our current tool-to-move buttons-to-shoot system. It requires teamwork, cooperation, and ability to follow orders.

~Whizz
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xteve is not online. xteve
Joined: 13 Oct 2009
Total Posts: 169
26 Jul 2011 01:37 PM
As do I, Whizz. But we need the turret controls and such for future projects anyway, at least I do. Either way, its a useful task.
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CFN9899 is not online. CFN9899
Joined: 19 Nov 2010
Total Posts: 10751
27 Jul 2011 07:45 PM
I would if I wasn't a fail builder.
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