Conmiro
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| Joined: 13 Oct 2008 |
| Total Posts: 3393 |
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| 24 Jul 2011 11:25 PM |
| Does anyone know how to make a spot light that goes in all directions(not just back and forth like most free models)? I want to make a spot ligtht that searches randomly an area from the sky. |
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javiman2
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| Joined: 08 Jun 2010 |
| Total Posts: 1453 |
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| 24 Jul 2011 11:26 PM |
| No asking for request. Forum rules. |
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Conmiro
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| Joined: 13 Oct 2008 |
| Total Posts: 3393 |
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| 24 Jul 2011 11:27 PM |
| I'm asking how like what would I use. Not a script, just guidance on a method of accomplishing this. You're pointless message was a waste of space, I already know the rules. |
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Conmiro
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| Joined: 13 Oct 2008 |
| Total Posts: 3393 |
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| 24 Jul 2011 11:30 PM |
| And btw, where did that thread saying "NO requests" go? |
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Zarcius
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| Joined: 08 Dec 2007 |
| Total Posts: 3024 |
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| 24 Jul 2011 11:37 PM |
| It diedzorz. The general acceptance is that the stickiness of the thread wore off. |
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Conmiro
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| Joined: 13 Oct 2008 |
| Total Posts: 3393 |
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| 25 Jul 2011 12:04 AM |
| You could use the new FloorWire object to create a pathway between the light and the spot on the ground, and then have a brick with the cone mesh in it constantly adjusting it's CFrame to the FloorWire (Not 100% if they've got a CFrame property, I would imagine it would but I haven't tested it so i'm not sure) |
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Conmiro
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| Joined: 13 Oct 2008 |
| Total Posts: 3393 |
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| 25 Jul 2011 12:37 AM |
| Do you know how to make the cframe point toward an object? Should I use something like bodygyro as well? |
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| 25 Jul 2011 03:31 AM |
| Blaze they do not have CFrame property |
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