comiconor
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comiconor
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| Joined: 26 May 2009 |
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| 22 Jul 2011 02:54 PM |
| Where are you actually having problems? |
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comiconor
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| 22 Jul 2011 02:59 PM |
| Are you testing it in solo? |
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BEART12
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| 22 Jul 2011 03:00 PM |
if Stoof elseif MoreStuff end
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comiconor
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comiconor
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| Joined: 26 May 2009 |
| Total Posts: 16893 |
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comiconor
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| Joined: 26 May 2009 |
| Total Posts: 16893 |
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comiconor
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| Joined: 26 May 2009 |
| Total Posts: 16893 |
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comiconor
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| Joined: 26 May 2009 |
| Total Posts: 16893 |
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comiconor
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| Joined: 26 May 2009 |
| Total Posts: 16893 |
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comiconor
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| Joined: 26 May 2009 |
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comiconor
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comiconor
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| Joined: 26 May 2009 |
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| 23 Jul 2011 05:54 AM |
Here's an easier way for saving. Do this for each one
if p.StarterGear:findFirstChild("Coord Bracelet") then p:SaveBoolean("Coord", true) end
You don't even need to use an else because if you load an un-saved item it is false. For loading you can do
if p:LoadBoolean("Coord") == true then -- Stuff end
~ Mitch ~ |
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Fl0x
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| 23 Jul 2011 05:56 AM |
I still recommend saving ONE string with everything you need in it.
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comiconor
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| 23 Jul 2011 06:25 AM |
That would be a fix
I find imploding more efficient then exploding ~ Mitch ~ |
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comiconor
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| 23 Jul 2011 06:34 AM |
Yah its my new siggy. I think ROBLOX should create a new class.
ClassName: Implosion Parented to: • Workspace • Model • Anything else that stores parts Behaviour: Moves all the parts in the model to the center in between them. When 2 parts collide it creates a small explosion (Or bigger depending upon the size of the parts) The part moves at the speed that the Velocity of Implosion is set at.
I find imploding more efficient then exploding ~ Mitch ~ |
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| 23 Jul 2011 07:27 AM |
| If your trying to save a tool you should be saving an Instance not a boolean right? |
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comiconor
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5943539
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| Joined: 05 Jan 2010 |
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| 23 Jul 2011 09:51 AM |
You DO NOT save instances... takes up too many bytes.
I have a question. Why don't you just clone the clones? Saves typing. Also: PlayerAdded/PlayerRemoving does NOT work in visit mode. You have to start server -> start player. |
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comiconor
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