shroomk
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| Joined: 22 Nov 2007 |
| Total Posts: 5726 |
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| 19 Jul 2011 05:29 PM |
And improved boss AI... I just uploaded a screenie of the first boss you will face which is Lord Jahrfyre.
http://www.roblox.com/gameplayscrn1-item?id=56941722
That's the screenie. I'm not using the regular Backpack, I'm using a different one, like orange451(correct?) disabled the regular backpack in his Ro-fortress 2 game. I'm using more complicated weaponry and stuff than the ones in my models (They're just retextures, nothing else) and they're interactive with other weapons, like in the picture where Jahrfyre blocks my attack. It's all saved on my computer, because I don't want to take the risk that someone would use the place exploit to steal it. I've been working on it for months. It's almost like LoZ. |
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shroomk
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| Joined: 22 Nov 2007 |
| Total Posts: 5726 |
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| 19 Jul 2011 05:32 PM |
Of course theres still lots of bugs and it's not even close to being even halfway. I have noticed these bugs so far: -The AI has a 89% chance of breaking, and the Boss AI system breaks even more -Your weaponry sometimes disappears or something -The animations bug, and for some reason they cause the player/boss to disappear -You/the boss randomly die sometimes |
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| 19 Jul 2011 05:32 PM |
| The game sounds good. Nice. =3 |
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| 19 Jul 2011 05:33 PM |
| Looks cool. I might check it out. :P |
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| 19 Jul 2011 05:33 PM |
Ouch.. But it still looks pretty cool. If it ever gets done, add the Korblox as a faction to fight against. |
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| 19 Jul 2011 05:33 PM |
| Watch this come out before mod-Venture. |
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4erfourer
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| Joined: 12 Jan 2008 |
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shroomk
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| Joined: 22 Nov 2007 |
| Total Posts: 5726 |
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| 19 Jul 2011 05:33 PM |
@Hero Yes, that's a good idea. |
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| 19 Jul 2011 05:35 PM |
@Tex
I think that making someone/the creator a boss has already been done ALOT before. :/
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shroomk
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| Joined: 22 Nov 2007 |
| Total Posts: 5726 |
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| 19 Jul 2011 05:35 PM |
@Texas Lolno, but you can give me a boss name and what it will be like (lots of details needed) and I will see what I can do. I will probably make a trailer video on YT as soon as I get it even slightly playable. Because after I took this screenshot Lord Jahrfyre disappeared and the main script broke. |
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| 19 Jul 2011 05:37 PM |
I say you should do some bosses based off of Roblox hats. -Crimsonwrath -Azurewrath -Lord Dark Fang. |
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shroomk
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| Joined: 22 Nov 2007 |
| Total Posts: 5726 |
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| 19 Jul 2011 05:38 PM |
@hero Yes, that was in my plans. |
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| 19 Jul 2011 05:38 PM |
| Ah well, if you're going to base off some bosses off ROBLOX stuff, you might as well as make 6 samurais, each based off a colored katana. |
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shroomk
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| Joined: 22 Nov 2007 |
| Total Posts: 5726 |
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| 19 Jul 2011 05:42 PM |
Keep the suggestions coming. Right now I'm concentrating on the main script of the place which breaks every time I try to do something big... |
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| 19 Jul 2011 05:43 PM |
Area suggestions? -Flooded Ruins -Icy Caverns -Windy Heights |
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shroomk
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| Joined: 22 Nov 2007 |
| Total Posts: 5726 |
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| 19 Jul 2011 05:44 PM |
@Hero There will also be temples, where you face ancient, mythical monsters or gods. |
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shroomk
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| Joined: 22 Nov 2007 |
| Total Posts: 5726 |
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| 19 Jul 2011 05:50 PM |
When I tried to add music, the entire place broke.. So, music can wait.. |
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| 19 Jul 2011 05:51 PM |
This game actually sounds like the game I wanted to build that I will never accomplish.
Heh. |
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shroomk
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| Joined: 22 Nov 2007 |
| Total Posts: 5726 |
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| 19 Jul 2011 05:54 PM |
| The thing that makes this so DARN HARD is the suckishness of the engine ROBLOX uses. |
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shroomk
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| Joined: 22 Nov 2007 |
| Total Posts: 5726 |
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| 19 Jul 2011 06:02 PM |
I have done some MINOR, VERY SMALL FIXES in the main script and boss AI for now... It's not much, but atleast it's something. I will leave my work there for now, and think of new ideas for the place. |
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