ruebot
|
  |
| Joined: 08 Feb 2008 |
| Total Posts: 203 |
|
|
| 13 Jul 2011 04:47 PM |
-- I just wanted to say that this is just part of the script.
for i = 1, 0, -1 do wait(.5) end if i == 0 then
msg.Text = "Go through the door." door.Door1.CanCollide = false door.DoorDetector1.BrickColor = BrickColor.new("Bright green") wait(3) msg:Remove() wait(4) door.Door1.CanCollide = true door.Door1.Transparency = 0 door.DoorDetector1.BrickColor = BrickColor.new("Bright red")
-- my problem is: After the brick's transparency is 0, it just goes to .1, .2, .3, etc. How do I keep it from doing that on it's own? I want it to follow what I have typed. |
|
|
| Report Abuse |
|
|
ruebot
|
  |
| Joined: 08 Feb 2008 |
| Total Posts: 203 |
|
|
| 13 Jul 2011 04:52 PM |
Ignore that i forgot an 'end' I just need help with the transparency problem |
|
|
| Report Abuse |
|
|
|
| 13 Jul 2011 05:13 PM |
| There is probably a for loop somewhere else in the script that changes it's Transparency property... |
|
|
| Report Abuse |
|
|
ruebot
|
  |
| Joined: 08 Feb 2008 |
| Total Posts: 203 |
|
|
| 13 Jul 2011 06:29 PM |
No. I checked. That isn't the problem. Ty anyway. Someone please help!! |
|
|
| Report Abuse |
|
|
ruebot
|
  |
| Joined: 08 Feb 2008 |
| Total Posts: 203 |
|
| |
|