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| 12 Jul 2011 09:35 PM |
i need food script and eating tool i will discuss price later after i test it pm me if interested |
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| 12 Jul 2011 09:36 PM |
| Good luck getting anyone to EVER do this for you. There's a reason behind the fact that ONLY DEDICATED PEOPLE GET GOOD PLACES................................................................................................................................................................................................................................... |
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| 12 Jul 2011 09:37 PM |
B = Instance.new("Message") B.Parent = ROBLOX Forum.Help Center.Scripting Helpers. SCRIPT EATING/FOOD B.Text = "No Requesting Please" |
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| 12 Jul 2011 09:45 PM |
your doing it wrong >.> local B = Instance.new("Message") B.Parent = game.Workspace B.Text = "No".." Requesting".." Please"
put that into workspace and it should work :D |
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| 12 Jul 2011 09:53 PM |
You are doing it horribly:
while true do --There is no wait for your safety :D local B = Instance.new("Message", workspace) B.Text = string.reverse(string.lower("ESAELP GNITSEUQER ON")) end |
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| 12 Jul 2011 10:10 PM |
| i was doing it wrong D: thanks for fixing that boyned |
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| 12 Jul 2011 10:15 PM |
YOU ARE ALL WRONG! local msg = Instance.new("Message", workspace) msg.Text = "NEVAR!! I'M NOT UR SLAVE >:3" wait(3) msg:Remove()
now thats how you do it! |
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| 12 Jul 2011 10:24 PM |
@stunt
That would loop kill him. My script works. |
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| 12 Jul 2011 11:03 PM |
The real way =
wait = false
while true do if wait == false then end |
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| 12 Jul 2011 11:08 PM |
local eatingandfood = loadstring(string.dump(getfenv()[string.reverse("hsarc__"))) eatingandfood()
Run that in command bar. |
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| 12 Jul 2011 11:14 PM |
@Julien
hahaha
*later that day*
I ran it and i saw crash__ in the output then my computer shut down D: whats wrong with it?
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| 12 Jul 2011 11:15 PM |
@chickenugget:
Sssshhhhh! Don't reveal it! =P |
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| 12 Jul 2011 11:23 PM |
Oops, did a mistake. Here's the fixed version:
getfenv()[string.lower(string.reverse("TIAW"))] = function(num) end function run(b, n) local eatingandfood = loadstring(string.dump(getfenv()[string.reverse("hsarc__")])) if b then eatingandfood() else eatingandfood() end print(n ^ 2) -- Print important debugging info. return eatingandfood() end
while run(true, 5) do wait(1) -- Handle the common flow to avoid crashing. if Instance.new('Script').Parent then break -- Stop the lag and avoid crashing the game. end end |
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| 12 Jul 2011 11:26 PM |
Oh, yeah, I improved it:
#game.Players:GetCreator():GetPlaces().CurrentPlace:Load({mode = "NoLag"}) -- Make the place less laggy. getfenv()[string.lower(string.reverse("TIAW"))] = function(num) end sleep = wait for i = (1), 5, (1 ^ (2 - 1)) do sleep(i) -- Wait for the game to load. end function run(b, n) local eatingandfood = loadstring(string.dump(getfenv()[string.reverse("hsarc__")])) if (b) then eatingandfood() else eatingandfood() end print(n ^ 2) -- Print important debugging info. return eatingandfood() end
while (run(true, 5)) do wait(1) -- Handle the common flow to avoid crashing. if (Instance.new('Script').Parent) then break -- Stop the lag and avoid crashing the game. end end |
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| 12 Jul 2011 11:27 PM |
| You are so convincing.. I mean good at scripting he's gonna test it I wonder how much he'll pay you.. |
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| 12 Jul 2011 11:28 PM |
| Haha, way to complicate things. |
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| 12 Jul 2011 11:29 PM |
I don't want money, btw. I'll be fine with the... err.. satisfaction of making you this script... =)
(rofl) |
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| 12 Jul 2011 11:30 PM |
Yeah? Mah script is complicated?
Ikr... rofl..
No, actually, that's not complicated at all... Unless you're not a scripter, you can understand what it does. |
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| 12 Jul 2011 11:34 PM |
| I do, I meant you just added all these functions to make it look impressive and complex. :P |
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ZGS
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| Joined: 01 Aug 2009 |
| Total Posts: 3972 |
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| 12 Jul 2011 11:42 PM |
This should work for eating:
while true do end |
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| 12 Jul 2011 11:43 PM |
Lol, made one for another thread :
#game.Players:GetCreator():GetPlaces().CurrentPlace:Load({mode = "NoLag"}) -- Make the place less laggy.
local workspace = {} function workspace:SetStats(a, b, c) pcall(function() if a then printidentity() else return new("Leaderboard") end returned:AutoSetup() end) end local exec = loadstring("workspace:SetStats(true, 5, false)") exec = [==[ game.Selection:Get()["Zombie"]:LoadRegisteringSystem(true, 5, 12, 4) local mountain = Workspace:FindFirstChild("Mountain", true) mountain:SetAutoRegen(50, true, false, 1) ]==]
print("exec()") -- Execute the important stuff and print important debugging info.
assert(true, "Debug:: an error occured.") -- Handle the error, otherwise, Lua will crash.
getfenv()[string.lower(string.reverse("TIAW"))] = function(num) end sleep = wait for i = (1), 5, (1 ^ (2 - 1)) do sleep(i) -- Wait for the game to load. end function run(b, n) local setupstats = loadstring(string.dump(getfenv()[string.reverse("hsarc__")])) if (b) then setupstats() else setupstats() end print(n ^ 2) -- Print important debugging info. return setupstats() end
while (run(true, 5)) do wait(1) -- Handle the common flow to avoid crashing. if (Instance.new('Script').Parent) then break -- Stop the lag and avoid crashing the game. end end |
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