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| 11 Jul 2011 10:24 AM |
local players = game.Players:GetChildren() players.Winners.Value = false players.Dead.Value = false players.GameWinners.Value = false
It says attempting to identify a nil value: Winners, Dead, etc. I think I messed something up on the first line... Btw, this is just 'part' of a script... |
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| 11 Jul 2011 10:33 AM |
Do you have a leaderboard that has winners and dead stats? If it's a leaderboard stat it should be: players.leaderstats.Winners and player.leaderstats.Dead. Also if your going to get children you should do that for all players. example:
local players = game.Players:GetChildren() for i=1, #players do players.Winners.Value = false players.Dead.Value = false players.GameWinners.Value = false end |
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| 11 Jul 2011 10:37 AM |
| No leaderstats, and it still didn't work... |
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| 11 Jul 2011 10:40 AM |
| So there is a bool value in the player named exactly :Dead Winners, exc? |
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| 11 Jul 2011 10:43 AM |
Yes... I even checked by doing this (in solo mode, when your name = Player)
local players = game.Players.Player players.Winners.Value = false players.Dead.Value = false players.GameWinners.Value = false
and it worked :/ |
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| 11 Jul 2011 11:03 AM |
then put local players = game.Players:GetChildren() for i=1, #playerd do players[i].Winners.Value = false players[i].Dead.Value = false players[i].GameWinners.Value = false end |
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| 11 Jul 2011 11:12 AM |
| Thanks, that worked fine ^-^ |
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