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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: if model.Name == JINXY then... (Question on an if and then statement)

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Jinxy is not online. Jinxy
Joined: 04 Aug 2007
Total Posts: 18317
10 Jul 2011 03:42 PM
So, if I wanted to make a door that only certain people could go through, I COULD make the statement read:
----
if model.Name == (Player or Player or Player) then
script.Parent.Cancollide = false.
end
---
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zeke505 is not online. zeke505
Joined: 26 May 2008
Total Posts: 15765
10 Jul 2011 03:45 PM
No,

if model.Name == "dsdfjsdf" or model.Name == "fsdfjk" or model.Name == "BOB" then
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Jinxy is not online. Jinxy
Joined: 04 Aug 2007
Total Posts: 18317
10 Jul 2011 03:45 PM
oh. ._. Thanks, that made a bit more sense...
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killjoy37 is not online. killjoy37
Joined: 27 Aug 2008
Total Posts: 2821
10 Jul 2011 03:49 PM
You never aked a question there, but I'll help you out.

on = false
function onTouch(hit)
if hit.Parent:findFirstChild("Humanoid") ~= nil then
if on == false then
on = true
if hit.Parent.Name == "name" or hit.Parent.Name == "name" or hit.Parent == "name" then
script.Parent.Transparency = 0.5
script.Parent.CanCollide = false
wait(1)
script.Parent.Transparency = 0
script.Parent.CanCollide = true
else hit.Parent.Humanoid.Health = 0
end
wait(0.5)
on = false
end
end
end
script.Parent.Touched:connect(onTouch)


Try that, if there are any errors tell me.
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Jinxy is not online. Jinxy
Joined: 04 Aug 2007
Total Posts: 18317
10 Jul 2011 03:52 PM
I wasn't asking for a script, I was asking for affirmation if my way would work...
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Shobobo99 is not online. Shobobo99
Joined: 30 Dec 2008
Total Posts: 5754
10 Jul 2011 03:53 PM
Here is a more simple way to avoid all the "or"s.
Have a table of all the people's names you want to allow like this:

local Allowed = {NAME = 1, ANOTHERNAME = 1, YETANOTHERNAME = 1}

if Allowed[hit.Parent.Name] then
print("yus")
--do your stuff
end
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killjoy37 is not online. killjoy37
Joined: 27 Aug 2008
Total Posts: 2821
10 Jul 2011 03:55 PM
Your way would work if Model was a variable called hit.Parent.
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Shobobo99 is not online. Shobobo99
Joined: 30 Dec 2008
Total Posts: 5754
10 Jul 2011 03:56 PM
My way would work for any string.
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Jinxy is not online. Jinxy
Joined: 04 Aug 2007
Total Posts: 18317
10 Jul 2011 03:56 PM
So,
---
local Allowed = {JINXY = 1, Shobobo99 = 1, Zeke501 = 1
---
means that those names all have the same value, 1, and since they all have the same value, that makes them allowed.
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Shobobo99 is not online. Shobobo99
Joined: 30 Dec 2008
Total Posts: 5754
10 Jul 2011 03:59 PM
No, what the name equals to does not really matter. What happens when you say "JINXY = 1" is you are making a key "JINXY" for the value 1. This means that you can use that key to be able to check if a name, for example a players name exists in that table.
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Jinxy is not online. Jinxy
Joined: 04 Aug 2007
Total Posts: 18317
10 Jul 2011 04:04 PM
What I meant was, since JINXY = 1, Shobob99 = 1, and Zeke505 = 1, then,
JINXY = Shobob99 = Zeke505 = 1.
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Shobobo99 is not online. Shobobo99
Joined: 30 Dec 2008
Total Posts: 5754
10 Jul 2011 04:08 PM
When you say (with the table already defined):

if Allowed["JINXY"] then
--stuff
end

You are checking if it can find the key "JINXY" in the table, and if so then return true and if it does not find it, it will return false. The value of "JINXY" isnt being used but you CAN use it to set LEVELS of permission. For example:

Allowed = {Shobobo99 = 1, Zeke505 = 2, JINXY = 3}

if Allowed[Name] == 3 then
print("Level three access accepted!")
end

This is not the only use for it but an example.
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Jinxy is not online. Jinxy
Joined: 04 Aug 2007
Total Posts: 18317
10 Jul 2011 04:10 PM
Ohh... It's much easier then creating multiple admin doors that you delete the names off of that cannot access beyond that point, if you set "access" levels....
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