Sliq
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| Joined: 30 May 2011 |
| Total Posts: 178 |
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| 10 Jul 2011 01:58 AM |
I'm making a tycoon but I was wondering, how do you change the droper brick, like when the droper drops a brick its just a regular brick, how do I change that?
function fire() local p = Instance.new("Part") p.Position = script.Parent.Position -- p.Size = Vector3.new(2,3,2) -- p.BrickColor = BrickColor.new(26) p.BottomSurface = 0 p.TopSurface = 0 p.Name = "TycoonBrick" -- p.Parent = script.Parent end
while true do wait(1) --Alter Rate Of Drop fire() end
that is dropper script. |
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OBF
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| Joined: 29 Sep 2009 |
| Total Posts: 10709 |
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| 10 Jul 2011 02:08 AM |
| It's just a regular brick as is. |
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Sliq
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| Joined: 30 May 2011 |
| Total Posts: 178 |
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| 10 Jul 2011 03:40 AM |
Yea but I want to change the bricks mesh to something else.
How would I do that? |
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