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| 09 Jul 2011 03:37 PM |
How do I use it?
Would this work?
function poses() pos1 = game.Workspace.Part.Position pos2 = game.Workspace.Part2.Position if (pos1 - pos2).magnitude == 10 then pos1:remove() pos2:remove() end end poses() |
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| 09 Jul 2011 03:38 PM |
It should, Ièm not sure if :remove() works. I capitalize my R in remove.
~ Mitch ~ |
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| 09 Jul 2011 03:39 PM |
| If you use :remove() or :Remove() it's the same thing. |
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| 09 Jul 2011 03:40 PM |
| 613, I hope you know my main is flappydavid... XD |
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| 09 Jul 2011 03:49 PM |
I didn't know that, I didn't know it was my 5000th post either. Now I missed both the 4000th and 5000th
~ Mitch ~ |
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