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Re: Builder's Guide V 1.0 (Updated Weekly) ©

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cavedog962 is not online. cavedog962
Joined: 24 Jul 2009
Total Posts: 5112
07 Jul 2011 10:57 AM
[===NEWS===]
It has been an eventful week this week and even though my eyes have starred at this screen for more than 6 hours I decided to give you an update. (see how nice I am? :D ) Does anyone know if there is a limit to the amount of words you can post? Speaking of words this current post contains 3,086 words!

(Yes the copyright is real, got it because I registered with the U.S Copyright Office)

Akumaru11 has been know to flame these, please ignore his comments.

TheRyanasticNinja has copied V.2.1 of this. Here is the proof:

http://www.roblox.com/Forum/ShowPost.aspx?PostID=49530005

Look at the time of when my forum (http://www.roblox.com/Forum/ShowPost.aspx?PostID=49496836) was posted compared to when his was.

[©===COPYRIGHT NOTICE===©]

This document is Copyrighted ©(2011-2012) and is the intellectual property of the author (cavedog962). It may not be reproduced under any circumstances. It may not be placed on any web site or otherwise distributed publicly without advance written permission from me (cavedog962). Use of this guide on any other website is strictly prohibited, and a violation of copyright.

NOTE: I DO NOT grant redistribution rights for this guide to anyone that asks. Don't bother asking, as it won't happen.

(Basically what that means is I'm not allowing you to take and copy this post on ROBLOX or any other website without my written permission.)

[©===COPYRIGHT NOTICE===©]


[===READ ME===]
BEFORE YOU DO ANYTHING AT ALL CLICK "EMAIL ME WHEN SOMEONE REPLIES TO THIS THREAD". No, it will not email you when someone replies. It will place the thread in your tracked threads so you can come back to it any time you want to.

[===READ ME===]
First thing I want to clear up right away is that I will NOT build you ANYTHING. No exceptions. That's final. Second of all don't be a jerk. If other people don't know something don't put them down for not knowing it. Don't start flame wars either. They have the right to ask questions. Last but not least don't complain. No "TTL;DR" or "I DUN UNDERSTAND". Also no complaining about these 'rules'. If you don't like them deal with it. No, I'm not being mean, I'm being strict.
___________________________________________________________________________

[===CHAPTER ONE===]
The basics...

[Contents]

[#1]:If you don't know anything about building...
[#2]:The tools of building...
[#3]:Explorer, Properties, and Output...
[#4]:Your first Model...
[#5]:Meshes...
[#6]:Dialog...
[#7]:Surfaces...
[#8]:Materials... %
[#9]:Brick Shapes...
[#10]:Spawns...
[Chapter 2] @

Sections including a * have not been finished yet and are not included in this current update.
Sections including a @ are in the update but not currently finished.
Sections with no markings are currently completed and implemented in this update.
Sections including a % are in need of tweaking (misspelled words etc.)
__________________________________________________________________________
[#1] If you don't know anything about building...

Read the ROBLOX Wiki. There are TONS of things to lead you in the right direction.Roblox Wiki link:

http://wiki.roblox.com/index.php/Roblox

If you still don't know what you are doing, go to Builderman's profile page and click 'send message'. You will be brought to a screen called 'Roblox Help'. There is a search bar in the middle of your screen. Type in 'building' and it will come up with about everything you can do to make your place fun for others to play in. If you absolutely can't find anything to help you ask a veteran. Veterans have been on ROBLOX for a year or more so they will know a lot more than your average beginner. If that fails then maybe building isn't your thing...but Keep trying! Roblox is all about building.
___________________________________________________________________________

[#2] The tools of building...

First, if you don't have ROBLOX Studios then go here:

http://www.roblox.com/Install/default.aspx

After you have downloaded it click start. In the search bar type "Roblox Studio". Open it and you are brought to the Roblox Game page. Click my Roblox>Places. When you get to your places there should be a third button, "Edit". Click it and you are brought into the game. There is a bar of tools at the top. They may not be in this order but you'll figure it out sooner or later. From Left to Right:

New (Ctrl + N): Opens a new, empty place.

Open (Ctrl + O): Gives you a window to open a saved place from your computer.

Save (Ctrl + S): Lets you save your current place to your computer.

Cut (Ctrl + X): This removes the object selected. You can place this item back down again if you select paste.

Copy (Ctrl + C): Clones the item selected. You can paste this duplicate clone down by using paste.

Paste (Ctrl + V): Pastes either a copied or cut item into selected model/Workspace.

Undo (Ctrl + Z): Undoes your last cut, paste, group, ungroup, or delete.

Redo (Ctrl + Y): Undoes the Undo.

Group (Ctrl + G): Groups selected bricks/models together into one model. Model's default name is 'Model'. You can rename this by clicking on the name a few times.

Ungroup (Ctrl + U): Ungroups selected Model.

Move Parts Tool: Moves selected brick or model by the selected stud grid.

Rotate Parts Tool: Rotates parts by selected stud grid.

Resize Parts Tool: Resizes bricks by selected stud grid.

One Stud Grid: Changes the grid for resize, rotate, and move to one stud.

1/5 Stud Grid: Changes the grid for resize, rotate, and move to 1/5 of a stud.

Grid off: Grid is not shown for any resize, rotate, or move of bricks.

Manual Joints: (Don't mess with this don't even LOOK at it)

Toolbox: Open this to insert bricks and pretty much anything you can imagine, into your place. BE CAREFUL THOUGH, some people add viruses to Free Models. BE CAREFUL! Don't say I didn't warn you.

Drag: Drag models or bricks around the base.

Move On Axis: Moves a brick to the place you want it. Less precise than Rotate parts.

Resize: Resizes your brick to be bigger or smaller. Drag the blue dots that appear to resize it.

Lock: Prevents you from selecting an object while in Build Solo or Edit mode.

Anchor: Freezes the object in air and take away physics. (i.e brick will float in air.)

Paint: Fills the brick with color.

Pick Color: Select a brick with this and then use the paint tool to paint that brick the same color.

Change Material: Changes the look of the brick from plastic to grass, stone, etc.

Surface tools: Use these to change the surface of a brick to connect unanchored bricks together.

Play, Pause, Rewind: Plays the scripts in server, pauses the scripts in server, and rewinds back before the script started.

Pan Left: Rotates the camera 45 degrees to the left.

Pan Right: Rotates the camera 45 degrees to the right.

Tilt Up: Rotates the camera 45 degrees up.

Tilt Down: Rotates the camera 45 degrees down.

Zoom In: Gets closer to the selected brick

Zoom Out: Gets farther away from the selected brick

Center onto Object: Centers the camera on the selected object.

Zoom to Extents: Locks the screen onto the object being viewed.

Duplicate: (there is no tool for this on the toolbar as far as I know) Ctrl + D

Those are the tools. Use them. Every good builder does.
_______________________________________________________________________

[#3]

Explorer, Properties, and Output...

These are always needed when building. If you don't see them go up to view. Open only Explorer and Properties unless you are planning on scripting. If so open Output only. Here is what they are and what they are used for:

Explorer: This is the game. It holds many folders. They are: Workspace, Players, Lighting, StarterGui, StarterPack, Debris, Teams, and SoundService. Here is what they are and what they do:(More information about these to come)

Workspace - This is where all bricks are stored.
Players - This is where you can change the max number of players for a server. (From 6 to maybe 20)
Lighting - Skyboxes and ambient can be changed here.
StarterGui - This is where all GUIs' are stored. (I'll explain in more detail later)
StarterPack - Put all the tools you want players to have in the game here.
Debris - I'll explain this later. Its kind of complicated.
Teams - This is where teams are stored. You use this when making team spawns.
SoundSystem - This is also complicated and will be explained in a future update.
(I'll explain these all in Chapter 2)

Properties: This is where you configure the brick's properties. As in changing the brick material, changing the color of the brick, renaming the brick, etc. You can change models or meshes here, too.

Output: This is more for scripting than it is building. This is where you see a script being used. It will say something like "Script1 active (then the date and time goes here)" It will also show you if there is a problem in the script or not, like "(Script1 Line # (then something in the script that needs fixing. i.e Error in line 20. Could not findfirstchild, or something like that) The command bar is under Output. I'll explained that later.
_______________________________________________________________________

[#4]

Your first Model...

To make a model is simple. After you have created something you want to share with other ROBLOXians, click and drag over the bricks with the move tool. Group your model and name it whatever you want. Go up to File>Publish selection to ROBLOX. Name it whatever you want and give it a description.( i.e Cool hat. (disc.) Look at what I made! ) Click done and go to your models. From there you can choose if you want it public or not.
________________________________________________________________________

[#5]

Meshes...

Sorry but Roblox has banned user uploaded meshes. You can change a mesh made by Roblox by editing the size, RBG (red, blue, and green hues), and change mesh texture (like making a hat a different style) but you cannot upload new meshes. To change size and RBG open up properties. X, Y,and Z are just different ways of resizing it (like length, width, and height) and R changes red value (higher the value more of that color) , B changes the blue value, and G changes the green value. If all of them are equal then the mesh is at its original color.

________________________________________________________________________

[#6]

Dialog...

Dialog is quite simple when you think about it. Insert>Object>Dialog and Insert>Object>DialogChoice. Dialog is placed inside a Head--Let me take a break here and explain this. Head is a brick attached to Torso. Humanoid is associated with Head and Torso. If either one of those is removed from the character you will die and respawn (I'll explain this more in Chapter 2).-- That was just a bit of extra info is you didn't already know it. So anyway insert the Dialog into Head. You can change what mood the dialog is (Friendly, Neutral, Aggressive/Angry/something like that) and you can also change what objective it has (Shop, Quest, Help). Put in the initial prompt (what the person says to you when you start the conversation). Example: Hullo! :3. Put the Dialog Choice into Dialog. You can put three or four choices inside Dialog. Put in a choice of what the user could say. Example: Hi!. In Dialog Choice you can also put the response to what the user says in Dialog Choice. Example: What brings you here?. You can insert Dialog Choice inside another choice. It keeps expanding from there on out.
________________________________________________________________________

[#7]

Surfaces...

Surfaces are quite different than materials(I'll explain materials in #8). They appear on only one side of the brick and are used to hook two bricks together.

Glue: Glue is not as strong as a weld. Glue keeps bricks together but allows them to be blown apart when there is an explosion.

Weld: Weld keeps bricks together no matter what you try (unless of course you move the bricks apart with the move tool).

Motor: A motor can hook two bricks together forcing one to rotate around.

Hinge: (Is that what its called, I don't use these much) A hinge hooks two bricks together and allows one to spin (not making it spin on its own). I.e Wheels on a stationary car (2009 version).
_______________________________________________________________________

[#8]

Materials...

These do not affect the brick in any way except for looks. These make a brick look like its something different from plastic. They are:

Wood
Grass
Slate
Concrete
Ice
Foil
Corroded Metal
Diamond Plate
Plastic

These can all be changed in properties or with the material tool.
_____________________________________________________________________

[#9]

Brick Shapes...

Bricks don't all have to be square. Here are a few different brick shapes.

Cylinder: A can shaped brick.

Sphere: A round brick (or a cornerless cube if you play Portal)

Wedge: A slice of cake

Truss: (its not really a "shape" but I'll put it here anyway) It looks somewhat like a ladder and functions like one also.

Mesh: A mesh can change the bricks shape to look like its different but it doesn't really change the brick itself.
____________________________________________________________________

[#10]

Spawns...

These are used everyday when someone joins a game. These are bricks that indicate where you (or anyone else) are to appear. You can insert one by going up to the Toolbox button and clicking on Game objects(I think that's what its called, correct me if I'm wrong).
_____________________________________________________________________

[===CHAPTER 2===]
The Side Bar & other things...

Contents:

[#1]:Explorer Runthrough...%
[#2]:Properties Runthrough...@%
[#3]:Humanoid Figures...*
[#4]:Shadows...*
[#5]:Decals, Shirts, T-shirts, Pants, etc...*
[#6]: *
[#7]: *
[#8]: *
[#9]: *
[#10]: *
[Chapter 3] *

Sections including a * have not been finished yet and are not included in this current update.
Sections including a @ are in the update but not currently finished.
Sections with no markings are currently completed and implemented in this update.
Sections including a % are in need of tweaking (misspelled words etc.)
_____________________________________________________________________

[#1]

Explorer Runthrough...

I briefly mentioned this in Chapter 1 Section #3 but here is everything better explained.

Explorer is somewhat like your desktop. It contains anything and everything that has something to do with building or scripting. Since this is the Building Helpers forum I'll stick to building. There are many different folders in Explorer so I'll go through them one at a time.

Workspace- This is everything. Anything and everything. Brick, models, scripts, you, etc. This is where most of your building will take place. When you insert a brick off to the side an image will appear and be named 'Part' or whatever the brick is (i.e a Truss). You can click on this image and it will open up tons of things in properties. You can alter the brick's length, width, and height from properties as well as its color, transparency, reflectiveness, surface (weld, glue, etc.), material, and more.

Players- This is where you change the max number of players for a server. Quite self explanatory so I don't really need to go much in detail with this.

Lighting-- Here you can change the time of day, ambiance (color of the light), and Skyboxes. Skyboxes are what you see in the sky (clouds, stars, etc.).

StarterGui-- This holds GUIs. "GUI-- a graphical user interface (GUI, sometimes pronounced gooey) is a type of user interface that allows users to interact with electronic devices with images rather than text commands. GUIs can be used in computers, hand-held devices such as MP3 players, portable media players or gaming devices, household appliances and office equipment ." --Wikipedia

In this case GUIs are buttons on the screen in which you can click on and open other GUIs (shop GUIs etc.).

StarterPack-- Your "inventory". You can place different tools in here and when you enter the game you have them. Simple as that but quite useful indeed.

Debris-- "Using the Debris service, you can have an object automatically clean it's self up after a set amount of time. It will also keep the objects from getting out of hand. Once the service is run, you can find it's object on the bottom of the list in the Explorer pane in the Studio. It's parent is automatically game, and that cannot be changed." -- ROBLOX Wiki. This is used in scripting.

Teams-- The folder that holds teams for spawns. (i.e red and blue team)

Sound Service-- This controls sound in some way? ... You got me on this because I never use it :3 If anyone could give me a definition I would gladly put it here.
_____________________________________________________________________

[#2]

Properties Runthrough...

Properties is necessary for building. Its basically the "menu" for a brick. Once you click on a brick properties opens up and list the details of the brick (Name, color, size, transparency, etc.). You can change these things in properties to make the brick to your liking. Here is a list of everything in properties and what it does to the brick,mesh, dialog, etc.

Tabs:
Appearance
Data
Behavior
Part
Surface Inputs
Surface



APPEARANCE:
Brick Color-- Changes the color of a brick.
Material-- Does the same thing the Change Material tool.
Reflectance-- Makes the brick more reflective. (Use 0.X for this with X being a number)
Transparency-- Makes a brick more see-through (Same as above ^^^)


DATA:
Class Name-- What type of brick it is.
Name-- I.e Part, Truss, Smooth Block Model, etc.
Parent-- What this block is inside of. (I.e Workspace, Model, Part, etc.)
Position-- Change the number values to move the brick up, down, left, right, forward, or backwards.
RotVelocity--Change the numbers here to make your brick move other bricks (correct me if I'm wrong)
Velocity-- Change the numbers here to make your brick move other bricks (correct me if I'm wrong)


BEHAVIOR
Anchored-- This keeps a brick from falling down when checked. Also it will not explode if anchored.
Archivable-- I believe I heard somewhere that is this is unchecked the brick will not load into your place. Correct me.
CanCollied-- Be sure to have the anchored or else the brick may fall through the baseplate. When unchecked, this makes you able to walk through it.
Locked-- If a brick is locked then you will be unable to select it, destroy it, or copy it.


_____________________________________________________________________
[===READ ME===]
If you guys have ANYTHING at all that could further extend this I would be happy to add it. If you notice any mistakes I've made tell me and I'll fix it in a new update. FROM NOW ON I update weekly, but don't expect me to be on the forums much. I have a life you know. If you have ANY questions at all feel free to send me a message AND leave a reply.


ALSO! Here are two other guides I've seen that have gone far beyond what I've done so far.


http://www.roblox.com/Forum/ShowPost.aspx?PostID=44609001


And


http://www.roblox.com/Forum/ShowPost.aspx?PostID=36093434


Go friend the creators, they are awesome.


[©===COPYRIGHT NOTICE===©]

This document is Copyrighted ©(2011-2012) and is the intellectual property of the author (cavedog962). It may not be reproduced under any circumstances. It may not be placed on any web site or otherwise distributed publicly without advance written permission from me (cavedog962). Use of this guide on any other website is strictly prohibited, and a violation of copyright.

NOTE: I DO NOT grant redistribution rights for this guide to anyone that asks. Don't bother asking, as it won't happen.

(Basically what that means is I'm not allowing you to take and copy this post on ROBLOX or any other website without my written permission.)

[©===COPYRIGHT NOTICE===©]
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Lamboreborn is not online. Lamboreborn
Joined: 19 Jun 2009
Total Posts: 191
07 Jul 2011 11:32 AM
Good guide!
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smurf279 is not online. smurf279
Joined: 15 Mar 2010
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07 Jul 2011 12:38 PM
:D
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mostwanted1 is not online. mostwanted1
Joined: 21 Dec 2010
Total Posts: 511
07 Jul 2011 12:43 PM
Awesome guide!
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akumaru11 is not online. akumaru11
Joined: 19 Nov 2009
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07 Jul 2011 02:00 PM
I'm not flaming!!! When did I ever flame!!!
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cavedog962 is not online. cavedog962
Joined: 24 Jul 2009
Total Posts: 5112
07 Jul 2011 02:02 PM
Bump
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cavedog962 is not online. cavedog962
Joined: 24 Jul 2009
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07 Jul 2011 03:36 PM
Double bump :D
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cavedog962 is not online. cavedog962
Joined: 24 Jul 2009
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07 Jul 2011 04:13 PM
Triple Bump of EPICNESS
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cavedog962 is not online. cavedog962
Joined: 24 Jul 2009
Total Posts: 5112
07 Jul 2011 08:05 PM
COMBO-BREAKER


(Notice how I didn't say qua.d bump)
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OvalTheForgotten is not online. OvalTheForgotten
Joined: 04 Jul 2011
Total Posts: 21
07 Jul 2011 09:55 PM
zumg tis starf 3v3run knuoz ur a l0zre m5uqj-hnj0pthad0hg[ I knuw whar u live trololololol
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cavedog962 is not online. cavedog962
Joined: 24 Jul 2009
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07 Jul 2011 09:59 PM
Also ignore him ^^^^ ....
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akumaru11 is not online. akumaru11
Joined: 19 Nov 2009
Total Posts: 2588
07 Jul 2011 10:08 PM
Confusing :S
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cavedog962 is not online. cavedog962
Joined: 24 Jul 2009
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08 Jul 2011 11:02 AM
Bump
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OvalTheForgotten is not online. OvalTheForgotten
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08 Jul 2011 11:21 AM
Trololololol ur @ f@!l hn3-fhf8237hsb8qowt
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cavedog962 is not online. cavedog962
Joined: 24 Jul 2009
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08 Jul 2011 11:50 AM
Wow Maru. Someone more annoying than you! XD
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melvert is not online. melvert
Joined: 06 Mar 2010
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08 Jul 2011 11:55 AM
oval is weird!
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cavedog962 is not online. cavedog962
Joined: 24 Jul 2009
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08 Jul 2011 12:17 PM
Quite...
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cavedog962 is not online. cavedog962
Joined: 24 Jul 2009
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08 Jul 2011 06:24 PM
Hmmm...

He hasn't been on for a while. Maybe he quit XD
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cavedog962 is not online. cavedog962
Joined: 24 Jul 2009
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09 Jul 2011 09:24 AM
Bump
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ultrabot21 is not online. ultrabot21
Joined: 12 Sep 2009
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09 Jul 2011 12:02 PM
Very nice work dude!
I support :P
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cavedog962 is not online. cavedog962
Joined: 24 Jul 2009
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09 Jul 2011 02:01 PM
Thanks. :D
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epicpuddingface is not online. epicpuddingface
Joined: 01 Aug 2010
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09 Jul 2011 02:46 PM
This rlly helpd me.
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cavedog962 is not online. cavedog962
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09 Jul 2011 02:52 PM
You're welcome.
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cavedog962 is not online. cavedog962
Joined: 24 Jul 2009
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09 Jul 2011 04:27 PM
Bump?
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akumaru11 is not online. akumaru11
Joined: 19 Nov 2009
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09 Jul 2011 04:47 PM
A group of Crows Is called Murder.
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