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Re: Why are most people on ROBLOX unintellegent.

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ThisIsSPORE is not online. ThisIsSPORE
Joined: 24 Jun 2011
Total Posts: 2402
07 Jul 2011 12:32 PM
Especially in Clan places.

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SilverBloxx is not online. SilverBloxx
Joined: 01 Jun 2011
Total Posts: 465
07 Jul 2011 12:33 PM
Because I said so.
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Axoon is not online. Axoon
Joined: 05 Jun 2009
Total Posts: 398
07 Jul 2011 12:33 PM
[ Content Deleted ]
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pat5556 is not online. pat5556
Joined: 09 Oct 2007
Total Posts: 10147
07 Jul 2011 12:34 PM
Because the internet is full of idiots.

Apparently, when not face-to-face with another human being, a human being loses all IQ points.

There are few exceptions to this rule. Unfortunately.
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SilverBloxx is not online. SilverBloxx
Joined: 01 Jun 2011
Total Posts: 465
07 Jul 2011 12:34 PM
Because little creatures called "Seven year olds" joined in 09, and ruined the game.
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ThisIsSPORE is not online. ThisIsSPORE
Joined: 24 Jun 2011
Total Posts: 2402
07 Jul 2011 12:34 PM
This is very sad then, pat.

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jacobdg is not online. jacobdg
Joined: 21 Nov 2007
Total Posts: 5405
07 Jul 2011 12:35 PM
Kids game.
WHERE KIDS LIKE SONICTHEHEDGEHOGXX CAN PRETEND THERE 16!
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Axoon is not online. Axoon
Joined: 05 Jun 2009
Total Posts: 398
07 Jul 2011 12:36 PM
[ Content Deleted ]
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ThisIsSPORE is not online. ThisIsSPORE
Joined: 24 Jun 2011
Total Posts: 2402
07 Jul 2011 12:38 PM
Yea, but without the older kids like us who know scripting(I'm pretty sure most of us), we make the 7 yer aldz games.

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SuperDude69 is not online. SuperDude69
Joined: 23 Mar 2008
Total Posts: 8095
07 Jul 2011 12:41 PM
The human mind will start to deprive after a human starts to lack in social skills. There are few exceptions in the world, whom I am one who is considered an exception.
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ThisIsSPORE is not online. ThisIsSPORE
Joined: 24 Jun 2011
Total Posts: 2402
07 Jul 2011 12:42 PM
I guess I'm considerd an exception due to the fact I have friends that I hang out with everyday. :D

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ThisIsSPORE is not online. ThisIsSPORE
Joined: 24 Jun 2011
Total Posts: 2402
07 Jul 2011 12:42 PM
considered*
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LordWolv is not online. LordWolv
Joined: 29 Nov 2009
Total Posts: 5862
07 Jul 2011 12:43 PM
[ Content Deleted ]
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ThisIsSPORE is not online. ThisIsSPORE
Joined: 24 Jun 2011
Total Posts: 2402
07 Jul 2011 12:44 PM
Why do you not understand that Lua is an advanced scripting language?

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b3njam1n is not online. b3njam1n
Joined: 05 Nov 2007
Total Posts: 19389
07 Jul 2011 12:46 PM
Indeed, the internet is full of idiots. It's like going to a lake and fishing, odds are, you're not gonna catch a shark on your line.
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ThisIsSPORE is not online. ThisIsSPORE
Joined: 24 Jun 2011
Total Posts: 2402
07 Jul 2011 12:46 PM
B3n has just won this thread.

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eeveefan126 is not online. eeveefan126
Joined: 21 Apr 2009
Total Posts: 590
07 Jul 2011 12:54 PM
Because this game for 7 year olds, and even adults on the interwebz can be total idiots.
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ThisIsSPORE is not online. ThisIsSPORE
Joined: 24 Jun 2011
Total Posts: 2402
07 Jul 2011 12:56 PM
Well, if this game is for 7 Year olds, then why are we all on here?

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TDFall is not online. TDFall
Joined: 07 May 2009
Total Posts: 16218
07 Jul 2011 01:01 PM
Because nobody made an adult-themed free-build game
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ThisIsSPORE is not online. ThisIsSPORE
Joined: 24 Jun 2011
Total Posts: 2402
07 Jul 2011 01:02 PM
Actually BCy is about to, but they KEEP GIVING US FALSE DATE RELEASES!

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Helian is not online. Helian
Joined: 15 Jun 2011
Total Posts: 512
07 Jul 2011 01:03 PM
"Why do you not understand that Lua is an advanced scripting language?"
> Lua
> Advanced

Ha. Haha. I lold.
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Splecki is not online. Splecki
Joined: 31 Dec 2009
Total Posts: 5487
07 Jul 2011 01:04 PM
Because lots of people are 8 year olds...
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ThisIsSPORE is not online. ThisIsSPORE
Joined: 24 Jun 2011
Total Posts: 2402
07 Jul 2011 01:05 PM
@Helian

Tell me what this script does:

brakeCol = {
on = BrickColor.new("Really red"),
off = BrickColor.new("Medium stone grey"),
permoff = BrickColor.new("Medium stone grey")
}
turnCol = {
on = BrickColor.new("Br. yellowish orange"),
off = BrickColor.new("Dark stone grey")
}
lampCol = {
proj = BrickColor.new("Light blue"),
inca = BrickColor.new("Cool yellow"),
off = BrickColor.new("Dark stone grey")
}

vals = {
left = false,
right = false,
brake = false,
projector = false,
side = false,
fog = false,
reverse = false,
main = false
}

indon = false

for _, i in pairs(script.Parent.Vals:GetChildren()) do
i.Changed:connect(function()
vals[i.Name] = i.Value
end)
end

delay(0,function()
repeat
if vals.left then
script.Parent.LeftInd.BrickColor = turnCol.on
script.Parent.LeftSide.BrickColor = turnCol.on
end
if vals.right then
script.Parent.RightInd.BrickColor = turnCol.on
script.Parent.RightSide.BrickColor = turnCol.on
end
for i = 1,7 do
if i==1 then
if vals.left then
script.Parent["L1"].BrickColor = brakeCol.on
end
if vals.right then
script.Parent["R1"].BrickColor = brakeCol.on
end
else
if vals.left then
--script.Parent["L"..i-1].BrickColor = brake.off
script.Parent["L"..i].BrickColor = brakeCol.on
end
if vals.right then
--script.Parent["R"..i-1].BrickColor = brake.off
script.Parent["R"..i].BrickColor = brakeCol.on
end
end
for j = 1, i do
if vals.left then
--script.Parent["L"..i-1].BrickColor = brake.off
script.Parent["L"..j].BrickColor = brakeCol.on
end
if vals.right then
--script.Parent["R"..i-1].BrickColor = brake.off
script.Parent["R"..j].BrickColor = brakeCol.on
end
end
wait()
end
wait(0.2)
script.Parent.LeftInd.BrickColor = turnCol.off
script.Parent.RightInd.BrickColor = turnCol.off
script.Parent.LeftSide.BrickColor = turnCol.off
script.Parent.RightSide.BrickColor = turnCol.off
for i = 1,7 do
if not vals.brake then
script.Parent["L"..i].BrickColor = brakeCol.off
script.Parent["R"..i].BrickColor = brakeCol.off
end
if vals.brake and vals.left then
script.Parent["L"..i].BrickColor = brakeCol.off
end
if vals.brake and vals.right then
script.Parent["R"..i].BrickColor = brakeCol.off
end
--[[
if vals.brake and not vals.left then
delay(0.2,function()
script.Parent["L"..i].BrickColor = brakeCol.on
end)
end
if vals.brake and not vals.right then
delay(0.2,function()
script.Parent["R"..i].BrickColor = brakeCol.on
end)
end
--]]
end
wait(0.4)
until false
end)

while wait(0.2) do
if vals.fog then
script.Parent.Fog.Lamp.BrickColor = BrickColor.new("Really red")
else
script.Parent.Fog.Lamp.BrickColor = BrickColor.new("Dark stone grey")
end
if vals.reverse then
script.Parent.Rev.Lamp.BrickColor = BrickColor.new("Institutional white")
else
script.Parent.Rev.Lamp.BrickColor = BrickColor.new("Dark stone grey")
end
if vals.side then
turnCol.off = BrickColor.new("Bright orange")
brakeCol.off = BrickColor.new("Dusty Rose")
else
turnCol.off = BrickColor.new("Dark stone grey")
brakeCol.off = BrickColor.new("Medium stone grey")
end
delay(0,function()
if not vals.brake then
script.Parent.Mid.BrickColor = brakeCol.permoff
end
for i = 1,7 do
if script.Parent["R"..i].BrickColor == BrickColor.new("Medium stone grey") or script.Parent["R"..i].BrickColor == BrickColor.new("Dusty Rose") then script.Parent["R"..i].BrickColor = brakeCol.off end
if script.Parent["L"..i].BrickColor == BrickColor.new("Medium stone grey") or script.Parent["L"..i].BrickColor == BrickColor.new("Dusty Rose") then script.Parent["L"..i].BrickColor = brakeCol.off end
if script.Parent["M"..i].BrickColor == BrickColor.new("Medium stone grey") or script.Parent["M"..i].BrickColor == BrickColor.new("Dusty Rose") then script.Parent["M"..i].BrickColor = brakeCol.off end
end
end)
if vals.brake and not brakeon then
delay(0,function()
brakeon = true
for i = 1,7 do
script.Parent["M"..i].BrickColor = brakeCol.on
end
script.Parent.Mid.BrickColor = brakeCol.on
for i = 1,7 do
if not vals.right then script.Parent["R"..i].BrickColor = brakeCol.on end
if not vals.left then script.Parent["L"..i].BrickColor = brakeCol.on end
wait()
end
repeat
wait()
for i = 1,7 do
if not vals.right then script.Parent["R"..i].BrickColor = brakeCol.on end
if not vals.left then script.Parent["L"..i].BrickColor = brakeCol.on end
end
until not vals.brake
for i = 1,7 do
script.Parent["M"..i].BrickColor = brakeCol.off
end
script.Parent.Mid.BrickColor = brakeCol.permoff
for i = 1,7 do
if not vals.right then script.Parent["R"..i].BrickColor = brakeCol.off end
if not vals.left then script.Parent["L"..i].BrickColor = brakeCol.off end
end
brakeon = false
end)
end
if not vals.main then
for _, i in pairs(script.Parent:GetChildren()) do
if i.Name == "Main" then
i.BrickColor = lampCol.off
end
if i.Name == "Proj" and not vals.projector then
i.BrickColor = lampCol.off
end
end
end
if vals.main then
for _, i in pairs(script.Parent:GetChildren()) do
if i.Name == "Main" then
i.BrickColor = lampCol.inca
end
if i.Name == "Proj" then
i.BrickColor = lampCol.proj
end
end
end
if vals.projector then
for _, i in pairs(script.Parent:GetChildren()) do
if i.Name == "Main" and not vals.main then
i.BrickColor = lampCol.off
elseif i.Name == "Proj" then
i.BrickColor = lampCol.proj
end
end
end
end
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Helian is not online. Helian
Joined: 15 Jun 2011
Total Posts: 512
07 Jul 2011 01:12 PM
It errors on line 29, that is what it does.

Either way, just because a long script can be created with a language, doesn't mean it is advanced. It is like saying BASIC is an advanced language.
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dbenson is not online. dbenson
Joined: 16 Jun 2008
Total Posts: 2336
07 Jul 2011 01:14 PM
I sense copy paste with that script. TROLOL
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