minicl55
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| Joined: 25 Dec 2010 |
| Total Posts: 2371 |
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| 31 May 2011 04:50 PM |
This is for insert wars:
How do I make a GUI (that I made) automatically go into the starterGUI? |
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| 31 May 2011 04:51 PM |
Put it into starter gui
or
script.Parent.Parent = game.StarterGui |
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minicl55
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| Joined: 25 Dec 2010 |
| Total Posts: 2371 |
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| 31 May 2011 04:53 PM |
| This is for insert wars... |
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| 31 May 2011 05:01 PM |
| I have no idea why that matters. |
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| 31 May 2011 05:46 PM |
If you don't know how to do this....
Then go learn how to use roblox studio |
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| 31 May 2011 05:52 PM |
I think he means that when you insert the gui using an insert tool, it automatically goes to StarterGui... In that case, check to see if any new objects appear in Workspace, and if the object is a gui, then move it to StarterGui. |
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Zarcius
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| Joined: 08 Dec 2007 |
| Total Posts: 3024 |
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Zarcius
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| Joined: 08 Dec 2007 |
| Total Posts: 3024 |
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| 31 May 2011 05:53 PM |
| nuclear, he can't. He wants this for the "Insert Wars" game, and therefore does not have scripting powers. |
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| 31 May 2011 05:56 PM |
| Put the script in Game.Workspace, so that during the Game, it is constantly checking for new objects. |
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| 31 May 2011 05:56 PM |
| I don't see why that is not possible... |
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