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| 14 Sep 2010 07:28 PM |
| How could i get a hopperbin to take the value of an object value and put it in the Text Property of that players GUI? |
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| 14 Sep 2010 07:30 PM |
find the value of the object. if it's a number, then say this
pathtoGui.Text = tostring(value)
if it's a string, then just say
pathtoGui.Text = value
i think |
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| 14 Sep 2010 07:32 PM |
by the way:
in a .Selected function, the variable represents the mouse. mouse.Hit.p should return the position of the mouse when it clicks, and mouse.Hit.Name might return the name. you could probably also use mouse.Hit to find the player, the PlayerGui, etc. I think that's all you need... |
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harutsedo
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| Joined: 11 Oct 2009 |
| Total Posts: 5150 |
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| 14 Sep 2010 07:33 PM |
| Actually, to find the name, use mouse.Target.Name. |
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| 14 Sep 2010 07:36 PM |
| I'll just recycle an old interact tool... |
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