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| 25 Jul 2010 09:20 AM |
| Make it spawn smoke or fire every stud every 1.3 seconds? |
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Maxflayer
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| Joined: 18 Oct 2008 |
| Total Posts: 4294 |
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Maxflayer
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| Joined: 18 Oct 2008 |
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| 25 Jul 2010 09:36 AM |
| One way is to put at these studs bricks that will do it, second way is possible without that bricks but i dont know how... |
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Maxflayer
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| Joined: 18 Oct 2008 |
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| 25 Jul 2010 09:36 AM |
| But it would crash your computer. |
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| 25 Jul 2010 09:38 AM |
| Why would you? It'll lag so much the game will crash. |
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| 25 Jul 2010 09:55 AM |
| Well not every stud, but I mean just enough to fill up the baseplate. |
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harutsedo
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| Joined: 11 Oct 2009 |
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| 25 Jul 2010 09:57 AM |
| That would lag. Really badly. |
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| 25 Jul 2010 09:58 AM |
| You'd be going at .5 FPS if you tried that. |
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Xtreme101
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| Joined: 03 Jan 2009 |
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| 25 Jul 2010 09:58 AM |
| What do you mean, smoke or fire every stud in 1.3 seconds? Studs are ROBLOX textures, they aren't objects. I'd lag WAY too much. You'd have to have seperate bricks with a (1, 1, 1) size. |
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Xtreme101
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| 25 Jul 2010 10:00 AM |
@Nickardson
Not sure that is possible?
More like 1 FPM
XD |
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Friaza
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| Joined: 26 Dec 2008 |
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| 25 Jul 2010 10:03 AM |
while true do script.Disabled = true x = Instance.new("Fire") x.Parent = game.Workspace x.Position = game.Workspace.Brick.Position wait(1.3) x:remove() script.Disabled = false |
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Friaza
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| Joined: 26 Dec 2008 |
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| 25 Jul 2010 10:11 AM |
| Nevermind, it isn't working |
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| 25 Jul 2010 06:09 PM |
| @nick, my computer can handle that, I tried it when it was still beta :/ |
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