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| 16 Jun 2010 09:01 PM |
| OK, this will be the last question in a while. And I know some people want 2,000 posts ;). Alright, so here's the point. How do I make items respawn after a while? i.e. When someone picks up an item, it'll disappear, about a minute later it'll reappear. If you can understand what I'm trying to say, will you answer my question? You can just put "replace (name) with what you want the item to be" |
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| 16 Jun 2010 09:02 PM |
| ...Well, I suppose THAT is kind of obvious. |
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| 16 Jun 2010 09:02 PM |
| Go to free models unless you can script and get a regen button. Now group it with thae thing you want to respawn/regen. |
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| 16 Jun 2010 09:03 PM |
| I was wondering if there would be a free model script for that... |
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| 16 Jun 2010 09:06 PM |
| If I wanted to D.I.M. (Do It Myself) though, what would the script be? |
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| 16 Jun 2010 10:06 PM |
| You can get a regen script from the Free Models section then enter the script and change the time between regens. |
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| 17 Jun 2010 03:19 PM |
| I tried... I couldn't find a script about items ON THE GROUND, only about tools... I'll recheck again. I'm pretty sure that there's only script's for items such as When you buy a flashlight, it will stay in your pack, even if you die. |
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diggz
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| Joined: 14 Mar 2009 |
| Total Posts: 1991 |
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| 17 Jun 2010 03:21 PM |
You need to post this in scripting helpers. Neither, though are for requests. Learn how to do it. |
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| 17 Jun 2010 03:21 PM |
| You can get a regen script from the Wiki, under the big button that says Help in the corner |
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| 17 Jun 2010 03:24 PM |
| You need a timed regen so it regens itself. |
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| 17 Jun 2010 05:39 PM |
| Oh, sorry Yojo, I didn't try that yet. |
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| 17 Jun 2010 05:42 PM |
Put this in a brick and group it with the model.
model = script.Parent.Parent
backup = model:clone() enabled = true
function regenerate() model:remove()
wait(3) -- how long you wait greennight before it gets made
model = backup:clone() model.Parent = game.Workspace model:makeJoints()
script.Disabled = true script.Parent.BrickColor = BrickColor.new(26)--Black wait(3) -- how long the button is disabled for script.Parent.BrickColor = BrickColor.new(104)--Purple script.Disabled = false end
function onHit(hit) if (hit.Parent:FindFirstChild("Humanoid") ~= nil) and enabled then regenerate() end end
script.Parent.Touched:connect(onHit)
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| 17 Jun 2010 05:46 PM |
| xgen saves the Stuck Robloxian again! |
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| 17 Jun 2010 05:48 PM |
| Already got my 2000th post btw, going for 10000 now |
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| 17 Jun 2010 05:59 PM |
| Edit Mode>Free Models>RegenScript>Edit the time/ |
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| 17 Jun 2010 06:08 PM |
| Only noobs use free models traderrocky, ask me if you need any help ok? |
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| 17 Jun 2010 06:43 PM |
| im goin for 100 posts i just starting posting stuff on this |
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| 18 Jun 2010 12:53 PM |
| Xgen: Free models are there to be used. |
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| 18 Jun 2010 01:37 PM |
| Yes, but bricks are there to be used to make free models. |
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| 18 Jun 2010 09:27 PM |
| I mean, dont make your place 100% Fm, but there there to be used. |
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