xzbobzx
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| Joined: 17 Sep 2008 |
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| 26 Apr 2010 12:05 PM |
"spawn" = game.Workspace.spawn1
Ondeath then spawn at nearest spawn and Onenter then spawn at spam end
connect.spawn+base = studs ___________________________________ Its supposed to make you spawn on the spawn where you are nearest at. And when you first enter the game, you should spawn at "spawn". Only, this doesn't work??? Help pl0x. :3 |
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xzbobzx
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| Joined: 17 Sep 2008 |
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| 26 Apr 2010 12:06 PM |
oh wait, i found out! :D
Ondeath then spawn at nearest spawn and Onenter then spawn at "spawn" end
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xzbobzx
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| Joined: 17 Sep 2008 |
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| 26 Apr 2010 12:06 PM |
oh wait... it still doesn't work... ._. |
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xzbobzx
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| 26 Apr 2010 12:10 PM |
help? D: i'l give full credit! :D |
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Spaniel77
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| Joined: 18 Apr 2009 |
| Total Posts: 3596 |
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| 26 Apr 2010 12:15 PM |
._. Did you even read the wiki before trying scripting? If you didn't, I reccomend it, if you did, check out some tutorials. That script would be a lot more complicated if it was right. |
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xzbobzx
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| Joined: 17 Sep 2008 |
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| 26 Apr 2010 12:17 PM |
| so what is the correct version? |
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xzbobzx
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ownage93
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| Joined: 23 Sep 2009 |
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| 26 Apr 2010 12:36 PM |
| no offence... but tthat script isnt even a script, its just sentences... u need to learn to script or else,,, this is no better than a request tbh |
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oysi93
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| Joined: 27 Apr 2008 |
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| 26 Apr 2010 12:37 PM |
| There are already pre-built spawns. |
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xzbobzx
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oysi93
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| Joined: 27 Apr 2008 |
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| 26 Apr 2010 12:44 PM |
Insert > Game Objects >> Pick your Spawn |
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xzbobzx
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| 26 Apr 2010 12:45 PM |
| but, then you don't spawn at the nearest spawn you died at :P |
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oysi93
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| Joined: 27 Apr 2008 |
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| 26 Apr 2010 12:47 PM |
Oh...
Right...
...No requests. |
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xzbobzx
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oysi93
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| Joined: 27 Apr 2008 |
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| 26 Apr 2010 12:51 PM |
| Correction: You just _want_ it made for you. |
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xzbobzx
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oysi93
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| 26 Apr 2010 01:05 PM |
What you posted is no script. I'm sorry, but the rules are the rules.
I can tell you how though. You just need to add a deathposition value to the player. Then run a recursive function to find all Spawns. And basically just use .magnitude to get the nearest one. ... End with removing the deathposition of the player ... |
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xzbobzx
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| 27 Apr 2010 07:50 AM |
o.o
Ok, i'm going to be honest... That script i made was an epic fail script, i can however, script a little bit. Only this is... o.o |
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oysi93
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| Joined: 27 Apr 2008 |
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| 27 Apr 2010 08:37 AM |
What you posted wasn't a script. It was a few lines explaining how you wanted it. |
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xzbobzx
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| Joined: 17 Sep 2008 |
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| 28 Apr 2010 10:40 AM |
so lets get straight to the point, can you do this for me or not? i'l pay you! |
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epicman9
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| Joined: 10 Feb 2010 |
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| 28 Apr 2010 12:00 PM |
| NO REQUESTS! Which means no giving us stuff for making you stuff. about your scripts, Was that suppose to be your latest applescript script in roblox form!? To be honest, I learned AppleScript and it's literally just saying words, and sentances, like yours. But since when did you think AppleScript would work on roblox!? Roblox only works on windows (A.S. ONLY works on macs) anyways so you can't even do AS(AppleScript) on here! doy! AND YOU DON'T EVEN KNOW HOW TO MAKE SPAWNS! XD I know TONS of languages. even LUA(Which is the roblox programming language). And I don't take requests. |
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| 28 Apr 2010 12:03 PM |
| If you would like to learn scripting on here, go here: wiki.roblox.com/ with no www, just wiki. |
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nate890
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| Joined: 22 Nov 2008 |
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| 28 Apr 2010 12:56 PM |
I made this script a while ago:
game.Players.ChildAdded:connect(function(Player) Player.CharacterAdded:connect(function(Respawn) repeat wait(.1) until Player.Character Respawn:MoveTo(script.Parent.Position) f=Instance.new("ForceField") f.Parent=Player.Character wait(10) f:remove() end) end)
Put this in the part you want people to spawn at.
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oysi93
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| Joined: 27 Apr 2008 |
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| 28 Apr 2010 12:58 PM |
That would only look bad, because you would start in the air, then get teleported. And it's not even what he is _Requesting_.
Here's a good script: Instance.new("No Requests!").Parent = Everywhere! |
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