sofahound
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| Joined: 14 Oct 2009 |
| Total Posts: 2044 |
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| 09 Apr 2010 06:21 AM |
ever wanted to make rugs or a seat that was made of cloth? well make carpet/cloth and we could do that kind of thing |
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sofahound
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| Joined: 14 Oct 2009 |
| Total Posts: 2044 |
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| 09 Apr 2010 06:30 AM |
| Cool, but DONT use caps, it makes it look like rioting. |
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sofahound
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| Joined: 14 Oct 2009 |
| Total Posts: 2044 |
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| 09 Apr 2010 07:25 AM |
| He was'nt even using caps. |
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| 09 Apr 2010 07:29 AM |
Use textures. Don't be lazy. |
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| 09 Apr 2010 07:33 AM |
| but the textures aren't recolorable! |
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Casen378
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| Joined: 06 Oct 2009 |
| Total Posts: 4 |
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| 09 Apr 2010 07:41 AM |
| i support but there are alot of textures that work for me in carpeting |
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| 09 Apr 2010 08:00 AM |
| Make textures images half transparent to make them recolorable,also you can use concrete material.It looks like carpet. |
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p0wnz0rd
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| Joined: 03 Mar 2008 |
| Total Posts: 2605 |
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| 09 Apr 2010 09:06 AM |
Make decal. And we go look it |
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| 09 Apr 2010 09:12 AM |
I believe he is. And I think you should do it. There is no better way to reinforce an argument than proof.
~{Idiots are fun. No wonder every village wants one.}~ |
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TedManiac
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| Joined: 13 Oct 2009 |
| Total Posts: 9725 |
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| 09 Apr 2010 09:13 AM |
| Textures are the best way. |
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| 09 Apr 2010 09:14 AM |
Textures are better. Decals scale horribly. Textures tile so it looks better.
~{Idiots are fun. No wonder every village wants one.}~ |
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| 09 Apr 2010 09:15 AM |
| Look at shirt called explode in all colors,it transparent so explosion change color to your body colors.Just mess up alpha in paint net and make it onto your gray colored texture.After you make decal change it into texture and put it on a brick with your color. |
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khanz7507
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| Joined: 07 Feb 2009 |
| Total Posts: 3929 |
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| 09 Apr 2010 09:18 AM |
| There is a thing called textures and decals. |
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| 09 Apr 2010 09:19 AM |
And textures are preferable to decals, but you can't create textures. You can only apply a decal to a brick. I think they should make a carpet texture.
~{Idiots are fun. No wonder every village wants one.}~ |
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| 09 Apr 2010 09:22 AM |
@darklight: insert>texture In properties of texture add decal link to TextureID.Select texture face and how many studs for one image and voila-You got it! |
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| 09 Apr 2010 09:23 AM |
Seriously? I've never heard of that.
~{Idiots are fun. No wonder every village wants one.}~ |
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| 09 Apr 2010 09:24 AM |
| I detect sarcasm in that one-Why did you say you cant create textures in previous post? |
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| 09 Apr 2010 09:25 AM |
Because I thought you couldn't. I thought only devs could add textures.
So using that method, will it tile instead of stretching?
~{Idiots are fun. No wonder every village wants one.}~ |
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uggmun
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| Joined: 10 Jun 2009 |
| Total Posts: 21097 |
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| 09 Apr 2010 09:27 AM |
| Yes,stretching decals are no more problem to you!Remember to configure studs per tile to suit your texture best. |
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mark544
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| Joined: 31 Dec 2008 |
| Total Posts: 3255 |
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| 09 Apr 2010 10:08 AM |
| I kind of like this idea!not bad... |
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sofahound
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| Joined: 14 Oct 2009 |
| Total Posts: 2044 |
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| 09 Apr 2010 02:27 PM |
wow thats alot of posts i hadnt thought about transparency or other things i just thought it would be nice to build a house with awesome carpets
thanks for posting |
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