Krammy
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| Joined: 29 Jun 2008 |
| Total Posts: 3599 |
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| 07 Apr 2010 11:12 AM |
Its ment to create a new base in the sky and teleport everyone onto it. The base slowly shrinks every second and eventually dissapear.
Shrink = Instance.new("Part") Shrink.Parent = game.Workspace Shrink.Size = Vector3.new(100, 0.4, 100) Shrink.formFactor = "Plate" Shrink.Position = Vector3.new(0, 239, 0) Shrink.Anchored = true Shrink.BrickColor = BrickColor.new("Camo") Shrink.Transparency = 0.5 Shrink.Reflectance = 0.2 p = game.Players:children() for i = 1, #p do p[i].Character.Torso.CFrame == CFrame.new(0, 243, 0) end while true do wait(1) Shrink.Size = Shrink.Size + Vector3.new(-1, 0, -1) if Shrink.Size = Vector3.new(1, 0.4, 1) then Shrink:Remove() end end
It doesn't do anything. |
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harutsedo
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| Joined: 11 Oct 2009 |
| Total Posts: 5150 |
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| 07 Apr 2010 11:16 AM |
Shrink = Instance.new("Part") Shrink.Parent = game.Workspace Shrink.Size = Vector3.new(100, 0.4, 100) Shrink.formFactor = "Plate" Shrink.Position = Vector3.new(0, 239, 0) Shrink.Anchored = true Shrink.BrickColor = BrickColor.new("Camo") Shrink.Transparency = 0.5 Shrink.Reflectance = 0.2 p = game.Players:children() for i = 1, #p do p[i].Character.Torso.CFrame = CFrame.new(0, 243, 0) end while true do wait(1) Shrink.Size = Shrink.Size + Vector3.new(-1, 0, -1) if Shrink.Size == Vector3.new(1, 0.4, 1) then Shrink:Remove() end end |
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Krammy
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| Joined: 29 Jun 2008 |
| Total Posts: 3599 |
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Krammy
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| Joined: 29 Jun 2008 |
| Total Posts: 3599 |
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| 07 Apr 2010 11:28 AM |
| Wait, the base just slips over the players. Whats happening? |
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harutsedo
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| Joined: 11 Oct 2009 |
| Total Posts: 5150 |
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| 07 Apr 2010 11:31 AM |
| I know, I can't figure out why. |
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