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| 23 Mar 2010 10:13 PM |
| How would I make it so that my suit is automaticly put on after spawning? |
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yurhomi10
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| Joined: 10 Dec 2008 |
| Total Posts: 13886 |
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| 23 Mar 2010 11:32 PM |
Function onPlayerEntered() FindFirstChild() |
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| 23 Mar 2010 11:55 PM |
@ yur thats not on the character..
if something enters... it gets the suit... but if it dies and spawns again.. he wont get it...
heres a lil of my script lines... (a picking zombie type XD)
Zombie = game.Workspace.ZombieMorph.Head -- Head is the button
NewMorph = Zombie:Clone() NewMorph.Parent = Zombie.Parent NewMorph.CFrame = Character.Torso.CFrame wait(0.2) NewMorph:Remove() script:Remove()
-- put this inside the startergui or pack |
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| 23 Mar 2010 11:56 PM |
make the button size 1,1,1
so no one near the spawnlocation can get the spawn :)
and make debounce for +10% of antifailz |
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