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| 01 Dec 2017 09:36 PM |
I have some invisible non-collide bricks with a sound and script that emits AC noises for a more immersive experience. The issue is though, I have multiple AC units around and whenever I put a good amount of sound bricks (sometimes just three) it makes a weird glitchy noise like its only playing 0.1 seconds of the audio.
Idk if its because they are sometimes close to one another but its weird. |
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WAHJH
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| Joined: 10 Mar 2017 |
| Total Posts: 1006 |
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ignorabIe
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| Joined: 25 Apr 2010 |
| Total Posts: 988 |
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| 04 Dec 2017 02:59 AM |
| Try lowering the volumes, sounds could be overlaying over one another causing the issue. |
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| 04 Dec 2017 03:21 AM |
"Try lowering the volumes, sounds could be overlaying over one another causing the issue."
Yea, I lowered the volume and it seemed to help but every once and a while it does it. It didnt do it before. |
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ignorabIe
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| Joined: 25 Apr 2010 |
| Total Posts: 988 |
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| 04 Dec 2017 03:23 AM |
| When exactly did the issue arise? |
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| 04 Dec 2017 03:44 AM |
| it just randomly happened like a week or two ago on a game i was developing. |
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ignorabIe
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| Joined: 25 Apr 2010 |
| Total Posts: 988 |
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| 04 Dec 2017 03:47 AM |
Did you update the game before it happened, or?
You could attempt reverting the update from then and manually doing it once again. |
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iiCarviar
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| Joined: 11 May 2014 |
| Total Posts: 1255 |
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| 04 Dec 2017 05:25 AM |
| Try get a free model and just remake that. It is your work / original if you remake it. |
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