Lord_Kam
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| Joined: 30 Apr 2017 |
| Total Posts: 74 |
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| 03 Dec 2017 07:07 PM |
How much people would you approximately get from spending 10k on ads?
kam |
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AluminumX
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| Joined: 04 Sep 2011 |
| Total Posts: 17997 |
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| 03 Dec 2017 07:08 PM |
get for what
IT'S DESPERATION! | OT | https://www.youtube.com/c/TheRavenORG |
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dash
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| Joined: 16 Jan 2007 |
| Total Posts: 28222 |
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| 03 Dec 2017 07:08 PM |
| depends on how good the thing you're selling is |
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Lord_Kam
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| Joined: 30 Apr 2017 |
| Total Posts: 74 |
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dash
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| Joined: 16 Jan 2007 |
| Total Posts: 28222 |
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| 03 Dec 2017 07:13 PM |
oh! sorry ur grammar is atrocious
depends on if ur group is good |
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Lord_Kam
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| Joined: 30 Apr 2017 |
| Total Posts: 74 |
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| 03 Dec 2017 07:18 PM |
lol ikr my grammar is beyond
kam |
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Waterk1d
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| Joined: 18 Jun 2009 |
| Total Posts: 21322 |
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| 03 Dec 2017 07:19 PM |
dont spend advertising on a group unless you specifically want members
instead go copy an uncopylocked tycoon and stack it with gamepasses. |
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Lord_Kam
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| Joined: 30 Apr 2017 |
| Total Posts: 74 |
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Sharm500
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| Joined: 02 Jan 2014 |
| Total Posts: 6644 |
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| 03 Dec 2017 07:22 PM |
dont advertise your trash please
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form2275
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| Joined: 09 Jul 2007 |
| Total Posts: 6041 |
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| 03 Dec 2017 07:23 PM |
I used to spend around 10k tickets daily for a place and got around 3k visits a day. Don't know what that translates to in $R though |
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Zegnis
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| Joined: 28 Apr 2017 |
| Total Posts: 1297 |
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| 03 Dec 2017 07:23 PM |
| depends on how good ur ad is # #### you're adveritisng people might not want what you're selling |
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complexo
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| Joined: 07 Jan 2009 |
| Total Posts: 1547 |
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| 03 Dec 2017 07:29 PM |
The problem with spending huge amounts on ads is that you waste a tonne of impressions on repeat exposures. Mad Murderer 2 is a great example of this; most Roblox ads I'll see a few times at most, but MM2 spends so much on advertising that I've seen ads for it a hundred times and I'm STILL not interested since Mad Studio is garbage and should honestly be banned since they use microtransactions that undermine Roblox.
There needs to be a rule against selling catalog items with in-game currency purchasable with Robux, while at the same time overriding the character's appearance or restricting gear so that they can't bring their own already-purchased copies of those items. |
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DeadlyXF
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| Joined: 18 Sep 2016 |
| Total Posts: 385 |
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Waterk1d
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| Joined: 18 Jun 2009 |
| Total Posts: 21322 |
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| 03 Dec 2017 07:32 PM |
whoops, i skipped over the people
last time i did this i got a solid 75 people off a 1.4 ctr ad rate. not worth it they dont buy clothes. |
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form2275
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| Joined: 09 Jul 2007 |
| Total Posts: 6041 |
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| 03 Dec 2017 07:34 PM |
"There needs to be a rule against selling catalog items with in-game currency purchasable with Robux, while at the same time overriding the character's appearance or restricting gear so that they can't bring their own already-purchased copies of those items."
They can't because they don't regulate what you can and can't buy from game to game. If they wanted to, they could sell you something and the script could be broken so you don't get what you pay for. It's just risky in general making in-game purchases from just any developer.
If the developer wanted to, they could check to see if you've already purchased the gear from roblox and give it to you in-game, but they don't because that's extra work just to divert their profit to Roblox |
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Lord_Kam
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| Joined: 30 Apr 2017 |
| Total Posts: 74 |
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| 03 Dec 2017 08:12 PM |
Depends on what your ad looks like
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