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Re: How to stop falling through the baseplate

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Jradi is online. Jradi
Joined: 15 Aug 2012
Total Posts: 10015
22 Nov 2017 06:28 PM
Everytime I use the crouch function, the player falls through the map, regardless of how many bricks are beneath the user

The crouch function simply welds the legs at specific positions, nothing too nasty, but yet this still happens.


- I also get the same problem when I weld objects to the user's torso, could it be the weight?

I'm not sure. Any ideas folks?


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yarik121 is not online. yarik121
Joined: 05 Jun 2016
Total Posts: 132
22 Nov 2017 06:39 PM
Just add a spawn delete the decal then make the transparency to ###
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yarik121 is not online. yarik121
Joined: 05 Jun 2016
Total Posts: 132
22 Nov 2017 06:40 PM
or make the baseplate super thick
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Soybeen is not online. Soybeen
Joined: 17 Feb 2010
Total Posts: 21462
22 Nov 2017 06:41 PM
It's definitely not the weight. Make sure PGSSolver is enabled, and make sure the script is not making the character non-collidable.
It would probably be smarter to use a looped Animation instead
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Jradi is online. Jradi
Joined: 15 Aug 2012
Total Posts: 10015
22 Nov 2017 06:42 PM
The baseplate is at 50 studs, why would replacing it with a spawn work?




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Soybeen is not online. Soybeen
Joined: 17 Feb 2010
Total Posts: 21462
22 Nov 2017 06:47 PM
If the objects you are welding to the torso are super heavy then it's possible I guess. Still very improbable, unless the object is like 1000x1000x1000

Go into CustomPhysicalProperties of the parts of whatever you're welding and ensure their densities are set to as close to 0 as possible if you don't want them to influence the char
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Kazertt is not online. Kazertt
Joined: 03 Jan 2017
Total Posts: 429
22 Nov 2017 06:52 PM
Just use a roblox animation lol!
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