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| 21 Nov 2017 07:54 PM |
| plz help me i really need help |
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| 21 Nov 2017 07:56 PM |
The module ID should be the assetid of an upload model of a module. However, you can require a module as an instance, such as: require(game.ServerScriptService.ModuleScript).
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| 21 Nov 2017 08:04 PM |
| i had tried makeing the script of it inserting a module script into server script service but that does not fix my probelm |
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| 21 Nov 2017 08:08 PM |
| To determine the module id, you must upload your ModuleScript as a model, in order to do so, right click on the script, and click Save to Roblox, further instructions will provide you on how to upload a model as a module script. Once done so, there will be a ### provided for that model, the assetid will be your "module ID" |
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