Rexrules1
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| Joined: 15 Jun 2009 |
| Total Posts: 102 |
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| 21 Nov 2017 04:17 PM |
So I have a custom camera script and a custom control script. All I want now is so that instead of having a humanoid with a torso and walking animations and all that crap. I just want the character model, and a single brick that my control script can move.
Thoughts? |
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Rexrules1
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| Joined: 15 Jun 2009 |
| Total Posts: 102 |
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| 21 Nov 2017 04:50 PM |
| Turns out you can use a model in the StarterPlayer service and name it "StarterCharacter" and it will replace the current character |
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