RXTE95
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| Joined: 29 Jun 2017 |
| Total Posts: 169 |
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| 20 Nov 2017 04:09 PM |
| I see people all the time walking straight through walls. how can they patch this? I looked up how its done and all they are doing is removing the torsos using cheat engine. so I figured the only way to patch would be to rename torsos to something else, but who is going to take all that time? |
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iiNemo
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| Joined: 22 Jul 2013 |
| Total Posts: 2380 |
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| 20 Nov 2017 04:11 PM |
They could walk through stuff on the client, but the server won't notice it which means other players also won't notice it. Considering that FE is on..
Fish Are Friends, Not Food |
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Pastures
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| Joined: 15 Aug 2015 |
| Total Posts: 943 |
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| 20 Nov 2017 04:16 PM |
No one uses cheat engine to exploit anymore, even though you still can. There are dozens of more powerful free alternatives to cheat engine.
No one is using cheat engine to noclip.
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sjr04
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| Joined: 26 May 2016 |
| Total Posts: 2108 |
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| 20 Nov 2017 04:27 PM |
| add invisible kill bricks inside buildings |
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gryphunk2
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| Joined: 04 Mar 2013 |
| Total Posts: 10872 |
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| 20 Nov 2017 04:29 PM |
weld a block the same size as humanoidrootpart to the actual humanoidrootpart upon someone entering the game if they delete this block or it goes cancollide false, K I C C
heccled by the master heccler again |
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Pastures
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| Joined: 15 Aug 2015 |
| Total Posts: 943 |
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| 20 Nov 2017 04:31 PM |
The client can disable and delete the localscript the checks for the humanoidrootpart manipulation.
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| 20 Nov 2017 04:31 PM |
| Try welding a block to their HumanoidRootPart and make sure its not part of their character (So that the server controls its physics.) this should in theory prevent them from walking through walls. |
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gryphunk2
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| Joined: 04 Mar 2013 |
| Total Posts: 10872 |
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| 20 Nov 2017 04:32 PM |
@pastures I D O I T it'd be a server scripp that uses playeradded
heccled by the master heccler again |
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| 20 Nov 2017 04:34 PM |
It's patchable. Just set a script that kicks the player if any bodypart has CanCollide set to false. But you might have to modify it if the game itself does that, to prevent false kicking
oof |
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| 20 Nov 2017 04:36 PM |
| ### don't call people idiots, if the game is filteringenabled like it should be and they delete it with a local script the server wouldn't detect anything. Check yourself before you wreck yourself. |
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Rerumu
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| Joined: 11 Oct 2014 |
| Total Posts: 950 |
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| 20 Nov 2017 04:37 PM |
@128Gigabytes
server automatically grants physics to objects near players the weld trick wouldn't exactly work |
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| 20 Nov 2017 04:39 PM |
Welding a part to the HumanoidRootPart that isn't part of the character is actually a good idea... I'll remember this.
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| 20 Nov 2017 04:40 PM |
The server only does that when a part hasn't been specifically given to the server I believe.
I could be wrong, but I thought that was how it worked. |
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RXTE95
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| Joined: 29 Jun 2017 |
| Total Posts: 169 |
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| 23 Nov 2017 08:33 AM |
| a lot of people use cheat engine every video I watched they used it so idk what you're talking about. |
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