Avspark
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| Joined: 12 Aug 2015 |
| Total Posts: 1975 |
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| 19 Nov 2017 07:54 AM |
I feel like user made library's would be nice to add to code. Just a little thought I had after coding in some python. |
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| 19 Nov 2017 07:59 AM |
Yep, ModuleScripts.
local lib = require(game.ServerStorage.ExampleModule) lib.TestFunc() lib.lol = 100.3
This has tutorials and examples at the bottom too. http://wiki.roblox.com/index.php?title=API:Class/ModuleScript
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TaaRt
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| Joined: 26 Apr 2009 |
| Total Posts: 5039 |
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| 19 Nov 2017 08:40 AM |
| Just to add on to that; Lua has had the ability to require any other Lua script in a similar way Python does (although ROBLOX limited that to modulescripts) |
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